BGE PyAPI can now import text (within the blend-file)
Previously this only worked with the Blender API. - bpy_internal_import small C file that Blender scripting and the game engine use. - Tested with blender, blenderplayer, loading files - Needed to use a hack to override the Main struct since the game engine doesn't set G.main - when the sandbox is set, only internal scripts can be imported.
This commit is contained in:
@@ -71,6 +71,7 @@
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#include "api2_2x/Registry.h"
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#include "api2_2x/Pose.h"
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#include "api2_2x/bpy.h" /* for the new "bpy" module */
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#include "api2_2x/bpy_internal_import.h"
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/*these next two are for pyconstraints*/
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#include "api2_2x/IDProp.h"
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@@ -164,10 +165,8 @@ static PyObject *RunPython( Text * text, PyObject * globaldict );
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static PyObject *CreateGlobalDictionary( void );
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static void ReleaseGlobalDictionary( PyObject * dict );
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static void DoAllScriptsFromList( ListBase * list, short event );
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static PyObject *importText( char *name );
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static void init_ourImport( void );
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static void init_ourReload( void );
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static PyObject *blender_import( PyObject * self, PyObject * args, PyObject * kw);
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static void BPY_Err_Handle( char *script_name );
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@@ -2821,91 +2820,11 @@ static void DoAllScriptsFromList( ListBase * list, short event )
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return;
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}
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static PyObject *importText( char *name )
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{
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Text *text;
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char txtname[22]; /* 21+NULL */
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char *buf = NULL;
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int namelen = strlen( name );
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if (namelen>21-3) return NULL; /* we know this cant be importable, the name is too long for blender! */
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memcpy( txtname, name, namelen );
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memcpy( &txtname[namelen], ".py", 4 );
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for(text = G.main->text.first; text; text = text->id.next) {
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if( !strcmp( txtname, text->id.name+2 ) )
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break;
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}
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if( !text )
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return NULL;
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if( !text->compiled ) {
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buf = txt_to_buf( text );
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text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
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MEM_freeN( buf );
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if( PyErr_Occurred( ) ) {
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PyErr_Print( );
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BPY_free_compiled_text( text );
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return NULL;
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}
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}
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return PyImport_ExecCodeModule( name, text->compiled );
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}
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static PyMethodDef bimport[] = {
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{"blimport", blender_import, METH_KEYWORDS, "our own import"}
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};
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static PyObject *blender_import( PyObject * self, PyObject * args, PyObject * kw)
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{
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PyObject *exception, *err, *tb;
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char *name;
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PyObject *globals = NULL, *locals = NULL, *fromlist = NULL;
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PyObject *m;
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//PyObject_Print(args, stderr, 0);
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#if (PY_VERSION_HEX >= 0x02060000)
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int dummy_val; /* what does this do?*/
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static char *kwlist[] = {"name", "globals", "locals", "fromlist", "level", 0};
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if( !PyArg_ParseTupleAndKeywords( args, kw, "s|OOOi:bimport", kwlist,
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&name, &globals, &locals, &fromlist, &dummy_val) )
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return NULL;
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#else
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static char *kwlist[] = {"name", "globals", "locals", "fromlist", 0};
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if( !PyArg_ParseTupleAndKeywords( args, kw, "s|OOO:bimport", kwlist,
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&name, &globals, &locals, &fromlist ) )
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return NULL;
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#endif
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m = PyImport_ImportModuleEx( name, globals, locals, fromlist );
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if( m )
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return m;
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else
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PyErr_Fetch( &exception, &err, &tb ); /*restore for probable later use */
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m = importText( name );
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if( m ) { /* found module, ignore above exception */
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PyErr_Clear( );
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Py_XDECREF( exception );
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Py_XDECREF( err );
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Py_XDECREF( tb );
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printf( "imported from text buffer...\n" );
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} else {
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PyErr_Restore( exception, err, tb );
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}
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return m;
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}
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static void init_ourImport( void )
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{
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PyObject *m, *d;
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PyObject *import = PyCFunction_New( bimport, NULL );
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PyObject *import = PyCFunction_New( bpy_import, NULL );
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m = PyImport_AddModule( "__builtin__" );
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d = PyModule_GetDict( m );
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@@ -2913,100 +2832,10 @@ static void init_ourImport( void )
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EXPP_dict_set_item_str( d, "__import__", import );
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}
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/*
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* find in-memory module and recompile
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*/
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static PyObject *reimportText( PyObject *module )
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{
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Text *text;
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char *txtname;
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char *name;
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char *buf = NULL;
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/* get name, filename from the module itself */
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txtname = PyModule_GetFilename( module );
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name = PyModule_GetName( module );
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if( !txtname || !name)
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return NULL;
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/* look up the text object */
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text = ( Text * ) & ( G.main->text.first );
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while( text ) {
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if( !strcmp( txtname, text->id.name+2 ) )
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break;
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text = text->id.next;
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}
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/* uh-oh.... didn't find it */
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if( !text )
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return NULL;
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/* if previously compiled, free the object */
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/* (can't see how could be NULL, but check just in case) */
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if( text->compiled ){
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Py_DECREF( (PyObject *)text->compiled );
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}
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/* compile the buffer */
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buf = txt_to_buf( text );
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text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
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MEM_freeN( buf );
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/* if compile failed.... return this error */
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if( PyErr_Occurred( ) ) {
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PyErr_Print( );
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BPY_free_compiled_text( text );
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return NULL;
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}
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/* make into a module */
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return PyImport_ExecCodeModule( name, text->compiled );
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}
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/*
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* our reload() module, to handle reloading in-memory scripts
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*/
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static PyObject *blender_reload( PyObject * self, PyObject * args )
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{
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PyObject *exception, *err, *tb;
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PyObject *module = NULL;
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PyObject *newmodule = NULL;
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/* check for a module arg */
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if( !PyArg_ParseTuple( args, "O:breload", &module ) )
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return NULL;
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/* try reimporting from file */
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newmodule = PyImport_ReloadModule( module );
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if( newmodule )
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return newmodule;
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/* no file, try importing from memory */
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PyErr_Fetch( &exception, &err, &tb ); /*restore for probable later use */
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newmodule = reimportText( module );
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if( newmodule ) { /* found module, ignore above exception */
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PyErr_Clear( );
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Py_XDECREF( exception );
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Py_XDECREF( err );
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Py_XDECREF( tb );
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} else
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PyErr_Restore( exception, err, tb );
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return newmodule;
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}
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static PyMethodDef breload[] = {
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{"blreload", blender_reload, METH_VARARGS, "our own reload"}
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};
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static void init_ourReload( void )
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{
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PyObject *m, *d;
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PyObject *reload = PyCFunction_New( breload, NULL );
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PyObject *reload = PyCFunction_New( bpy_reload, NULL );
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m = PyImport_AddModule( "__builtin__" );
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d = PyModule_GetDict( m );
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230
source/blender/python/api2_2x/bpy_internal_import.c
Normal file
230
source/blender/python/api2_2x/bpy_internal_import.c
Normal file
@@ -0,0 +1,230 @@
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/*
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* $Id: bpy_types.h 14444 2008-04-16 22:40:48Z hos $
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Willian P. Germano
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "bpy_internal_import.h"
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#include "DNA_text_types.h"
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#include "DNA_ID.h"
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#include "BKE_global.h"
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#include "MEM_guardedalloc.h"
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#include "BKE_text.h" /* txt_to_buf */
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#include "BKE_main.h"
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static Main *bpy_import_main= NULL;
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static void free_compiled_text(Text *text)
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{
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if(text->compiled) {
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Py_DECREF(text->compiled);
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}
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text->compiled= NULL;
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}
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struct Main *bpy_import_main_get(void)
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{
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return bpy_import_main;
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}
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void bpy_import_main_set(struct Main *maggie)
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{
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bpy_import_main= maggie;
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}
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PyObject *importText( char *name )
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{
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Text *text;
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char txtname[22]; /* 21+NULL */
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char *buf = NULL;
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int namelen = strlen( name );
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Main *maggie= bpy_import_main ? bpy_import_main:G.main;
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if (namelen>21-3) return NULL; /* we know this cant be importable, the name is too long for blender! */
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memcpy( txtname, name, namelen );
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memcpy( &txtname[namelen], ".py", 4 );
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for(text = maggie->text.first; text; text = text->id.next) {
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fprintf(stderr, "%s | %s\n", txtname, text->id.name+2);
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if( !strcmp( txtname, text->id.name+2 ) )
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break;
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}
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if( !text )
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return NULL;
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if( !text->compiled ) {
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buf = txt_to_buf( text );
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text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
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MEM_freeN( buf );
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|
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if( PyErr_Occurred( ) ) {
|
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PyErr_Print( );
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free_compiled_text( text );
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return NULL;
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}
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}
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return PyImport_ExecCodeModule( name, text->compiled );
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}
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/*
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* find in-memory module and recompile
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*/
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PyObject *reimportText( PyObject *module )
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{
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Text *text;
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char *txtname;
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char *name;
|
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char *buf = NULL;
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Main *maggie= bpy_import_main ? bpy_import_main:G.main;
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|
||||
/* get name, filename from the module itself */
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|
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txtname = PyModule_GetFilename( module );
|
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name = PyModule_GetName( module );
|
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if( !txtname || !name)
|
||||
return NULL;
|
||||
|
||||
/* look up the text object */
|
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text = ( Text * ) & ( maggie->text.first );
|
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while( text ) {
|
||||
if( !strcmp( txtname, text->id.name+2 ) )
|
||||
break;
|
||||
text = text->id.next;
|
||||
}
|
||||
|
||||
/* uh-oh.... didn't find it */
|
||||
if( !text )
|
||||
return NULL;
|
||||
|
||||
/* if previously compiled, free the object */
|
||||
/* (can't see how could be NULL, but check just in case) */
|
||||
if( text->compiled ){
|
||||
Py_DECREF( (PyObject *)text->compiled );
|
||||
}
|
||||
|
||||
/* compile the buffer */
|
||||
buf = txt_to_buf( text );
|
||||
text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
|
||||
MEM_freeN( buf );
|
||||
|
||||
/* if compile failed.... return this error */
|
||||
if( PyErr_Occurred( ) ) {
|
||||
PyErr_Print( );
|
||||
free_compiled_text( text );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* make into a module */
|
||||
return PyImport_ExecCodeModule( name, text->compiled );
|
||||
}
|
||||
|
||||
|
||||
static PyObject *blender_import( PyObject * self, PyObject * args, PyObject * kw)
|
||||
{
|
||||
PyObject *exception, *err, *tb;
|
||||
char *name;
|
||||
PyObject *globals = NULL, *locals = NULL, *fromlist = NULL;
|
||||
PyObject *m;
|
||||
|
||||
//PyObject_Print(args, stderr, 0);
|
||||
#if (PY_VERSION_HEX >= 0x02060000)
|
||||
int dummy_val; /* what does this do?*/
|
||||
static char *kwlist[] = {"name", "globals", "locals", "fromlist", "level", 0};
|
||||
|
||||
if( !PyArg_ParseTupleAndKeywords( args, kw, "s|OOOi:bpy_import", kwlist,
|
||||
&name, &globals, &locals, &fromlist, &dummy_val) )
|
||||
return NULL;
|
||||
#else
|
||||
static char *kwlist[] = {"name", "globals", "locals", "fromlist", 0};
|
||||
|
||||
if( !PyArg_ParseTupleAndKeywords( args, kw, "s|OOO:bpy_import", kwlist,
|
||||
&name, &globals, &locals, &fromlist ) )
|
||||
return NULL;
|
||||
#endif
|
||||
m = PyImport_ImportModuleEx( name, globals, locals, fromlist );
|
||||
|
||||
if( m )
|
||||
return m;
|
||||
else
|
||||
PyErr_Fetch( &exception, &err, &tb ); /*restore for probable later use */
|
||||
|
||||
m = importText( name );
|
||||
if( m ) { /* found module, ignore above exception */
|
||||
PyErr_Clear( );
|
||||
Py_XDECREF( exception );
|
||||
Py_XDECREF( err );
|
||||
Py_XDECREF( tb );
|
||||
printf( "imported from text buffer...\n" );
|
||||
} else {
|
||||
PyErr_Restore( exception, err, tb );
|
||||
}
|
||||
return m;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* our reload() module, to handle reloading in-memory scripts
|
||||
*/
|
||||
|
||||
static PyObject *blender_reload( PyObject * self, PyObject * args )
|
||||
{
|
||||
PyObject *exception, *err, *tb;
|
||||
PyObject *module = NULL;
|
||||
PyObject *newmodule = NULL;
|
||||
|
||||
/* check for a module arg */
|
||||
if( !PyArg_ParseTuple( args, "O:bpy_reload", &module ) )
|
||||
return NULL;
|
||||
|
||||
/* try reimporting from file */
|
||||
newmodule = PyImport_ReloadModule( module );
|
||||
if( newmodule )
|
||||
return newmodule;
|
||||
|
||||
/* no file, try importing from memory */
|
||||
PyErr_Fetch( &exception, &err, &tb ); /*restore for probable later use */
|
||||
|
||||
newmodule = reimportText( module );
|
||||
if( newmodule ) { /* found module, ignore above exception */
|
||||
PyErr_Clear( );
|
||||
Py_XDECREF( exception );
|
||||
Py_XDECREF( err );
|
||||
Py_XDECREF( tb );
|
||||
} else
|
||||
PyErr_Restore( exception, err, tb );
|
||||
|
||||
return newmodule;
|
||||
}
|
||||
|
||||
PyMethodDef bpy_import[] = { {"bpy_import", blender_import, METH_KEYWORDS, "blenders import"} };
|
||||
PyMethodDef bpy_reload[] = { {"bpy_reload", blender_reload, METH_VARARGS, "blenders reload"} };
|
||||
|
48
source/blender/python/api2_2x/bpy_internal_import.h
Normal file
48
source/blender/python/api2_2x/bpy_internal_import.h
Normal file
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* $Id: bpy_types.h 14444 2008-04-16 22:40:48Z hos $
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
* All rights reserved.
|
||||
*
|
||||
* This is a new part of Blender.
|
||||
*
|
||||
* Contributor(s): Willian P. Germano, Campbell Barton
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
|
||||
/* Note, the BGE needs to use this too, keep it minimal */
|
||||
|
||||
#ifndef EXPP_bpy_import_h
|
||||
#define EXPP_bpy_import_h
|
||||
|
||||
#include <Python.h>
|
||||
#include "compile.h" /* for the PyCodeObject */
|
||||
#include "eval.h" /* for PyEval_EvalCode */
|
||||
|
||||
PyObject *importText( char *name );
|
||||
PyObject *reimportText( PyObject *module );
|
||||
extern PyMethodDef bpy_import[];
|
||||
extern PyMethodDef bpy_reload[];
|
||||
|
||||
/* The game engine has its own Main struct, if this is set search this rather then G.main */
|
||||
struct Main *bpy_import_main_get(void);
|
||||
void bpy_import_main_set(struct Main *maggie);
|
||||
|
||||
|
||||
#endif /* EXPP_bpy_import_h */
|
@@ -357,7 +357,7 @@ extern "C" void StartKetsjiShell(struct ScrArea *area,
|
||||
blscene);
|
||||
|
||||
// some python things
|
||||
PyObject* dictionaryobject = initGamePythonScripting("Ketsji", psl_Lowest);
|
||||
PyObject* dictionaryobject = initGamePythonScripting("Ketsji", psl_Lowest, blenderdata);
|
||||
ketsjiengine->SetPythonDictionary(dictionaryobject);
|
||||
initRasterizer(rasterizer, canvas);
|
||||
PyObject *gameLogic = initGameLogic(ketsjiengine, startscene);
|
||||
@@ -656,7 +656,7 @@ extern "C" void StartKetsjiShellSimulation(struct ScrArea *area,
|
||||
blscene);
|
||||
|
||||
// some python things
|
||||
PyObject* dictionaryobject = initGamePythonScripting("Ketsji", psl_Lowest);
|
||||
PyObject* dictionaryobject = initGamePythonScripting("Ketsji", psl_Lowest, blenderdata);
|
||||
ketsjiengine->SetPythonDictionary(dictionaryobject);
|
||||
initRasterizer(rasterizer, canvas);
|
||||
PyObject *gameLogic = initGameLogic(ketsjiengine, startscene);
|
||||
|
@@ -681,7 +681,7 @@ bool GPG_Application::startEngine(void)
|
||||
|
||||
|
||||
// some python things
|
||||
PyObject* dictionaryobject = initGamePlayerPythonScripting("Ketsji", psl_Lowest);
|
||||
PyObject* dictionaryobject = initGamePlayerPythonScripting("Ketsji", psl_Lowest, m_maggie);
|
||||
m_ketsjiengine->SetPythonDictionary(dictionaryobject);
|
||||
initRasterizer(m_rasterizer, m_canvas);
|
||||
PyObject *gameLogic = initGameLogic(m_ketsjiengine, startscene);
|
||||
|
@@ -35,6 +35,7 @@ SET(SRC
|
||||
../../../source/blender/python/api2_2x/point.c
|
||||
../../../source/blender/python/api2_2x/quat.c
|
||||
../../../source/blender/python/api2_2x/vector.c
|
||||
../../../source/blender/python/api2_2x/bpy_internal_import.c
|
||||
)
|
||||
|
||||
SET(INC
|
||||
|
@@ -77,6 +77,7 @@
|
||||
|
||||
extern "C" {
|
||||
#include "Mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
|
||||
#include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */
|
||||
}
|
||||
|
||||
#include "marshal.h" /* python header for loading/saving dicts */
|
||||
@@ -1107,11 +1108,6 @@ PyObject *KXpy_open(PyObject *self, PyObject *args) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
PyObject *KXpy_reload(PyObject *self, PyObject *args) {
|
||||
PyErr_SetString(PyExc_RuntimeError, "Sandbox: reload() function disabled!\nGame Scripts should not use this function.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
PyObject *KXpy_file(PyObject *self, PyObject *args) {
|
||||
PyErr_SetString(PyExc_RuntimeError, "Sandbox: file() function disabled!\nGame Scripts should not use this function.");
|
||||
return NULL;
|
||||
@@ -1163,12 +1159,40 @@ PyObject *KXpy_import(PyObject *self, PyObject *args)
|
||||
return PyImport_ImportModuleEx(name, globals, locals, fromlist);
|
||||
}
|
||||
|
||||
/* Import blender texts as python modules */
|
||||
m= importText(name);
|
||||
if (m)
|
||||
return m;
|
||||
|
||||
PyErr_Format(PyExc_ImportError,
|
||||
"Import of external Module %.20s not allowed.", name);
|
||||
return NULL;
|
||||
|
||||
}
|
||||
|
||||
PyObject *KXpy_reload(PyObject *self, PyObject *args) {
|
||||
|
||||
/* Used to be sandboxed, bettet to allow importing of internal text only */
|
||||
#if 0
|
||||
PyErr_SetString(PyExc_RuntimeError, "Sandbox: reload() function disabled!\nGame Scripts should not use this function.");
|
||||
return NULL;
|
||||
#endif
|
||||
|
||||
PyObject *module = NULL;
|
||||
PyObject *newmodule = NULL;
|
||||
|
||||
/* check for a module arg */
|
||||
if( !PyArg_ParseTuple( args, "O:bpy_reload", &module ) )
|
||||
return NULL;
|
||||
|
||||
newmodule= reimportText( module );
|
||||
|
||||
if (newmodule==NULL)
|
||||
PyErr_SetString(PyExc_ImportError, "failed to reload from blenders internal text");
|
||||
|
||||
return newmodule;
|
||||
}
|
||||
|
||||
/* override python file type functions */
|
||||
#if 0
|
||||
static int
|
||||
@@ -1241,6 +1265,9 @@ void setSandbox(TPythonSecurityLevel level)
|
||||
}
|
||||
*/
|
||||
default:
|
||||
/* Allow importing internal text, from bpy_internal_import.py */
|
||||
PyDict_SetItemString(d, "reload", PyCFunction_New(bpy_reload, NULL));
|
||||
PyDict_SetItemString(d, "__import__", PyCFunction_New(bpy_import, NULL));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1248,7 +1275,7 @@ void setSandbox(TPythonSecurityLevel level)
|
||||
/**
|
||||
* Python is not initialised.
|
||||
*/
|
||||
PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level)
|
||||
PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
|
||||
{
|
||||
STR_String pname = progname;
|
||||
Py_SetProgramName(pname.Ptr());
|
||||
@@ -1261,6 +1288,8 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur
|
||||
setSandbox(level);
|
||||
initPyTypes();
|
||||
|
||||
bpy_import_main_set(maggie);
|
||||
|
||||
PyObject* moduleobj = PyImport_AddModule("__main__");
|
||||
return PyModule_GetDict(moduleobj);
|
||||
}
|
||||
@@ -1268,12 +1297,13 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur
|
||||
void exitGamePlayerPythonScripting()
|
||||
{
|
||||
Py_Finalize();
|
||||
bpy_import_main_set(NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* Python is already initialized.
|
||||
*/
|
||||
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level)
|
||||
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
|
||||
{
|
||||
STR_String pname = progname;
|
||||
Py_SetProgramName(pname.Ptr());
|
||||
@@ -1283,6 +1313,8 @@ PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLev
|
||||
setSandbox(level);
|
||||
initPyTypes();
|
||||
|
||||
bpy_import_main_set(maggie);
|
||||
|
||||
PyObject* moduleobj = PyImport_AddModule("__main__");
|
||||
return PyModule_GetDict(moduleobj);
|
||||
}
|
||||
@@ -1291,6 +1323,7 @@ PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLev
|
||||
|
||||
void exitGamePythonScripting()
|
||||
{
|
||||
bpy_import_main_set(NULL);
|
||||
}
|
||||
|
||||
|
||||
|
@@ -43,11 +43,11 @@ extern bool gUseVisibilityTemp;
|
||||
PyObject* initGameLogic(class KX_KetsjiEngine *engine, class KX_Scene* ketsjiscene);
|
||||
PyObject* initGameKeys();
|
||||
PyObject* initRasterizer(class RAS_IRasterizer* rasty,class RAS_ICanvas* canvas);
|
||||
PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level);
|
||||
PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie);
|
||||
PyObject* initMathutils();
|
||||
PyObject* initVideoTexture(void);
|
||||
void exitGamePlayerPythonScripting();
|
||||
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level);
|
||||
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie);
|
||||
void exitGamePythonScripting();
|
||||
|
||||
void setGamePythonPath(char *path);
|
||||
|
@@ -18,7 +18,11 @@ sources.extend([\
|
||||
'#source/blender/python/api2_2x/vector.c',\
|
||||
])
|
||||
|
||||
incs = '. #source/blender/python/api2_2x' # Only for Mathutils! - no other deps
|
||||
sources.extend([\
|
||||
'#source/blender/python/api2_2x/bpy_internal_import.c'
|
||||
])
|
||||
|
||||
incs = '. #source/blender/python/api2_2x' # Only for Mathutils! and bpy_internal_import.h, be very careful
|
||||
|
||||
incs += ' #source/kernel/gen_system #intern/string #intern/guardedalloc'
|
||||
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer #intern/bmfont'
|
||||
|
Reference in New Issue
Block a user