Fix for compiler error since BLO_sys_types.h was not in the path
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@@ -3,7 +3,7 @@ Import ('env')
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sources = env.Glob('*.cpp')
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sources = env.Glob('*.cpp')
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incs ='. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/SceneGraph'
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incs ='. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/SceneGraph #source/blender/blenloader'
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incs += ' ' + env['BF_PYTHON_INC']
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incs += ' ' + env['BF_PYTHON_INC']
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cxxflags = []
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cxxflags = []
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