style cleanup: follow style guide for/with/if spacing
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@@ -50,7 +50,7 @@ RAS_ListSlot::~RAS_ListSlot()
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void RAS_ListSlot::RemoveList()
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{
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if(m_list != 0) {
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if (m_list != 0) {
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spit("Releasing display list (" << m_list << ")");
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glDeleteLists((GLuint)m_list, 1);
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m_list =0;
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@@ -59,19 +59,19 @@ void RAS_ListSlot::RemoveList()
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void RAS_ListSlot::DrawList()
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{
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if(m_flag &LIST_STREAM || m_flag& LIST_NOCREATE) {
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if (m_flag &LIST_STREAM || m_flag& LIST_NOCREATE) {
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RemoveList();
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return;
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}
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if(m_flag &LIST_MODIFY) {
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if(m_flag &LIST_CREATE) {
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if(m_list == 0) {
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if (m_flag &LIST_MODIFY) {
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if (m_flag &LIST_CREATE) {
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if (m_list == 0) {
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m_list = (unsigned int)glGenLists(1);
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m_flag = m_flag &~ LIST_CREATE;
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spit("Created display list (" << m_list << ")");
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}
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}
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if(m_list != 0)
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if (m_list != 0)
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glNewList((GLuint)m_list, GL_COMPILE);
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m_flag |= LIST_BEGIN;
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@@ -82,7 +82,7 @@ void RAS_ListSlot::DrawList()
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void RAS_ListSlot::EndList()
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{
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if(m_flag & LIST_BEGIN) {
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if (m_flag & LIST_BEGIN) {
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glEndList();
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m_flag = m_flag &~(LIST_BEGIN|LIST_MODIFY);
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m_flag |= LIST_END;
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@@ -92,7 +92,7 @@ void RAS_ListSlot::EndList()
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void RAS_ListSlot::SetModified(bool mod)
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{
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if(mod && !(m_flag & LIST_MODIFY)) {
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if (mod && !(m_flag & LIST_MODIFY)) {
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spit("Modifying list (" << m_list << ")");
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m_flag = m_flag &~ LIST_END;
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m_flag |= LIST_STREAM;
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@@ -164,7 +164,7 @@ RAS_ListSlot* RAS_ListRasterizer::FindOrAdd(RAS_MeshSlot& ms)
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* :: sorted by mesh slot
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*/
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RAS_ListSlot* localSlot = (RAS_ListSlot*)ms.m_DisplayList;
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if(!localSlot) {
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if (!localSlot) {
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if (ms.m_pDerivedMesh) {
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// that means that we draw based on derived mesh, a display list is possible
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// Note that we come here only for static derived mesh
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@@ -172,7 +172,7 @@ RAS_ListSlot* RAS_ListRasterizer::FindOrAdd(RAS_MeshSlot& ms)
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RAS_ListSlot* nullSlot = NULL;
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RAS_ListSlots *listVector;
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RAS_DerivedMeshLists::iterator it = mDerivedMeshLists.find(ms.m_pDerivedMesh);
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if(it == mDerivedMeshLists.end()) {
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if (it == mDerivedMeshLists.end()) {
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listVector = new RAS_ListSlots(matnr+4, nullSlot);
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localSlot = new RAS_ListSlot(this);
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localSlot->m_flag |= LIST_DERIVEDMESH;
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@@ -194,7 +194,7 @@ RAS_ListSlot* RAS_ListRasterizer::FindOrAdd(RAS_MeshSlot& ms)
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}
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} else {
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RAS_ArrayLists::iterator it = mArrayLists.find(ms.m_displayArrays);
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if(it == mArrayLists.end()) {
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if (it == mArrayLists.end()) {
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localSlot = new RAS_ListSlot(this);
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mArrayLists.insert(std::pair<RAS_DisplayArrayList, RAS_ListSlot*>(ms.m_displayArrays, localSlot));
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} else {
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@@ -208,7 +208,7 @@ RAS_ListSlot* RAS_ListRasterizer::FindOrAdd(RAS_MeshSlot& ms)
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void RAS_ListRasterizer::ReleaseAlloc()
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{
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for(RAS_ArrayLists::iterator it = mArrayLists.begin();it != mArrayLists.end();++it)
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for (RAS_ArrayLists::iterator it = mArrayLists.begin();it != mArrayLists.end();++it)
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delete it->second;
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mArrayLists.clear();
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for (RAS_DerivedMeshLists::iterator it = mDerivedMeshLists.begin();it != mDerivedMeshLists.end();++it) {
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@@ -228,10 +228,10 @@ void RAS_ListRasterizer::IndexPrimitives(RAS_MeshSlot& ms)
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{
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RAS_ListSlot* localSlot =0;
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if(ms.m_bDisplayList) {
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if (ms.m_bDisplayList) {
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localSlot = FindOrAdd(ms);
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localSlot->DrawList();
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if(localSlot->End()) {
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if (localSlot->End()) {
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// save slot here too, needed for replicas and object using same mesh
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// => they have the same vertexarray but different mesh slot
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ms.m_DisplayList = localSlot;
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@@ -244,7 +244,7 @@ void RAS_ListRasterizer::IndexPrimitives(RAS_MeshSlot& ms)
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else
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RAS_OpenGLRasterizer::IndexPrimitives(ms);
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if(ms.m_bDisplayList) {
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if (ms.m_bDisplayList) {
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localSlot->EndList();
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ms.m_DisplayList = localSlot;
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}
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@@ -255,11 +255,11 @@ void RAS_ListRasterizer::IndexPrimitivesMulti(RAS_MeshSlot& ms)
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{
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RAS_ListSlot* localSlot =0;
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if(ms.m_bDisplayList) {
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if (ms.m_bDisplayList) {
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localSlot = FindOrAdd(ms);
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localSlot->DrawList();
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if(localSlot->End()) {
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if (localSlot->End()) {
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// save slot here too, needed for replicas and object using same mesh
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// => they have the same vertexarray but different mesh slot
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ms.m_DisplayList = localSlot;
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@@ -275,7 +275,7 @@ void RAS_ListRasterizer::IndexPrimitivesMulti(RAS_MeshSlot& ms)
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else
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RAS_OpenGLRasterizer::IndexPrimitivesMulti(ms);
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if(ms.m_bDisplayList) {
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if (ms.m_bDisplayList) {
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localSlot->EndList();
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ms.m_DisplayList = localSlot;
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}
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