From bc29b766dfb0ab1710acf686a4c8e05c3a05a35e Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 15 Feb 2013 16:56:42 +0000 Subject: [PATCH] Fix part of #34239: crash with cycles textured draw mode + dynamic topology sculpt. --- source/blender/blenkernel/intern/cdderivedmesh.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 66b457ec502..7f2d9437c3d 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -1431,7 +1431,7 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm, */ if (cddm->pbvh && cddm->pbvh_draw && BKE_pbvh_type(cddm->pbvh) == PBVH_BMESH) { if (dm->numTessFaceData) { - setMaterial(userData, 1, NULL); + setMaterial(userData, 1, &gattribs); BKE_pbvh_draw(cddm->pbvh, NULL, NULL, NULL, FALSE); }