Cycles/Eevee: unify depth of field settings for cameras
There is now a checkbox to enable/disable depth of field per camera. For Eevee this replace the scene level setting. For Cycles there is now only an F-Stop value, no longer a Radius. Existing files are converted based on Cycles or Eevee being set in the scene. Differential Revision: https://developer.blender.org/D4882
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committed by
Brecht Van Lommel

parent
043299ab69
commit
bc3139d792
@@ -19,11 +19,9 @@ def setup():
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scene = bpy.context.scene
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eevee = scene.eevee
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eevee.use_sss = True
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eevee.use_ssr = True
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eevee.use_ssr_refraction = True
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eevee.use_gtao = True
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eevee.use_dof = False
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eevee.use_volumetric_shadows = True
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eevee.volumetric_tile_size = '2'
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