Delete all SOLID shapes at the end of the game engine. They were all being leaked!
This commit is contained in:
@@ -117,6 +117,8 @@ KX_BlenderSceneConverter::~KX_BlenderSceneConverter()
|
||||
delete (*itm);
|
||||
itm++;
|
||||
}
|
||||
|
||||
KX_ClearSumoSharedShapes();
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user