Cleanup: clang-format

This commit is contained in:
Campbell Barton
2019-11-08 11:35:17 +11:00
parent eefd806afc
commit bda58b8a89
9 changed files with 130 additions and 124 deletions

View File

@@ -16,18 +16,18 @@
*/
#ifndef __UTIL_DEFINES_H__
# define __UTIL_DEFINES_H__
#define __UTIL_DEFINES_H__
/* Bitness */
# if defined(__ppc64__) || defined(__PPC64__) || defined(__x86_64__) || defined(__ia64__) || \
#if defined(__ppc64__) || defined(__PPC64__) || defined(__x86_64__) || defined(__ia64__) || \
defined(_M_X64)
# define __KERNEL_64_BIT__
# endif
#endif
/* Qualifiers for kernel code shared by CPU and GPU */
# ifndef __KERNEL_GPU__
#ifndef __KERNEL_GPU__
# define ccl_device static inline
# define ccl_device_noinline static
# define ccl_device_noinline_cpu ccl_device_noinline
@@ -79,20 +79,20 @@
# define ATTR_FALLTHROUGH ((void)0)
# endif
# endif
# endif /* __KERNEL_GPU__ */
#endif /* __KERNEL_GPU__ */
/* macros */
/* hints for branch prediction, only use in code that runs a _lot_ */
# if defined(__GNUC__) && defined(__KERNEL_CPU__)
#if defined(__GNUC__) && defined(__KERNEL_CPU__)
# define LIKELY(x) __builtin_expect(!!(x), 1)
# define UNLIKELY(x) __builtin_expect(!!(x), 0)
# else
#else
# define LIKELY(x) (x)
# define UNLIKELY(x) (x)
# endif
#endif
# if defined(__GNUC__) || defined(__clang__)
#if defined(__GNUC__) || defined(__clang__)
# if defined(__cplusplus)
/* Some magic to be sure we don't have reference in the type. */
template<typename T> static inline T decltype_helper(T x)
@@ -103,12 +103,12 @@ template<typename T> static inline T decltype_helper(T x)
# else
# define TYPEOF(x) typeof(x)
# endif
# endif
#endif
/* Causes warning:
* incompatible types when assigning to type 'Foo' from type 'Bar'
* ... the compiler optimizes away the temp var */
# ifdef __GNUC__
#ifdef __GNUC__
# define CHECK_TYPE(var, type) \
{ \
TYPEOF(var) * __tmp; \
@@ -124,19 +124,19 @@ template<typename T> static inline T decltype_helper(T x)
(void)__tmp; \
} \
(void)0
# else
#else
# define CHECK_TYPE(var, type)
# define CHECK_TYPE_PAIR(var_a, var_b)
# endif
#endif
/* can be used in simple macros */
# define CHECK_TYPE_INLINE(val, type) ((void)(((type)0) != (val)))
#define CHECK_TYPE_INLINE(val, type) ((void)(((type)0) != (val)))
# ifndef __KERNEL_GPU__
#ifndef __KERNEL_GPU__
# include <cassert>
# define util_assert(statement) assert(statement)
# else
#else
# define util_assert(statement)
# endif
#endif
#endif /* __UTIL_DEFINES_H__ */

View File

@@ -15,18 +15,18 @@
*/
#ifndef __UTIL_STATIC_ASSERT_H__
# define __UTIL_STATIC_ASSERT_H__
#define __UTIL_STATIC_ASSERT_H__
CCL_NAMESPACE_BEGIN
/* TODO(sergey): In theory CUDA might work with own static assert
* implementation since it's just pure C++.
*/
# ifdef __KERNEL_GPU__
#ifdef __KERNEL_GPU__
# ifndef static_assert
# define static_assert(statement, message)
# endif
# endif /* __KERNEL_GPU__ */
#endif /* __KERNEL_GPU__ */
/* TODO(sergey): For until C++11 is a bare minimum for us,
* we do a bit of a trickery to show meaningful message so
@@ -42,7 +42,7 @@ CCL_NAMESPACE_BEGIN
* After C++11 bump it should be possible to glue structure
* name to the error message,
*/
# define static_assert_align(st, align) \
#define static_assert_align(st, align) \
static_assert((sizeof(st) % (align) == 0), "Structure must be strictly aligned") // NOLINT
CCL_NAMESPACE_END

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@@ -1978,7 +1978,7 @@ bool BKE_pbvh_bmesh_update_topology(PBVH *bvh,
if (mode & PBVH_Collapse) {
EdgeQueue q;
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert * [2]), 0, 128, BLI_MEMPOOL_NOP);
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
EdgeQueueContext eq_ctx = {
&q,
queue_pool,
@@ -1997,7 +1997,7 @@ bool BKE_pbvh_bmesh_update_topology(PBVH *bvh,
if (mode & PBVH_Subdivide) {
EdgeQueue q;
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert * [2]), 0, 128, BLI_MEMPOOL_NOP);
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
EdgeQueueContext eq_ctx = {
&q,
queue_pool,

View File

@@ -15,7 +15,7 @@
*/
#ifndef __BLI_COMPILER_COMPAT_H__
# define __BLI_COMPILER_COMPAT_H__
#define __BLI_COMPILER_COMPAT_H__
/** \file
* \ingroup bli
@@ -23,11 +23,11 @@
* Use to help with cross platform portability.
*/
# if defined(_MSC_VER)
#if defined(_MSC_VER)
# define alloca _alloca
# endif
#endif
# if (defined(__GNUC__) || defined(__clang__)) && defined(__cplusplus)
#if (defined(__GNUC__) || defined(__clang__)) && defined(__cplusplus)
extern "C++" {
/* Some magic to be sure we don't have reference in the type. */
template<typename T> static inline T decltype_helper(T x)
@@ -36,19 +36,19 @@ template<typename T> static inline T decltype_helper(T x)
}
# define typeof(x) decltype(decltype_helper(x))
}
# endif
#endif
/* little macro so inline keyword works */
# if defined(_MSC_VER)
#if defined(_MSC_VER)
# define BLI_INLINE static __forceinline
# else
#else
# define BLI_INLINE static inline __attribute__((always_inline)) __attribute__((__unused__))
# endif
#endif
# if defined(__GNUC__)
#if defined(__GNUC__)
# define BLI_NOINLINE __attribute__((noinline))
# else
#else
# define BLI_NOINLINE
# endif
#endif
#endif /* __BLI_COMPILER_COMPAT_H__ */

View File

@@ -407,7 +407,8 @@ BLI_INLINE eGPUTextureFormat workbench_color_texture_format(const WORKBENCH_Priv
return result;
}
BLI_INLINE bool workbench_background_dither_factor(const WORKBENCH_PrivateData *wpd) {
BLI_INLINE bool workbench_background_dither_factor(const WORKBENCH_PrivateData *wpd)
{
/* Only apply dithering when rendering on a RGBA8 texture.
* The dithering will remove banding when using a gradient as background */
return workbench_color_texture_format(wpd) == GPU_RGBA8;

View File

@@ -2869,7 +2869,7 @@ void ED_region_info_draw(ARegion *ar,
float fill_color[4],
const bool full_redraw)
{
ED_region_info_draw_multiline(ar, (const char * [2]){text, NULL}, fill_color, full_redraw);
ED_region_info_draw_multiline(ar, (const char *[2]){text, NULL}, fill_color, full_redraw);
}
#define MAX_METADATA_STR 1024

View File

@@ -74,7 +74,8 @@ static int gpu_shader_math(GPUMaterial *mat,
if (ret && node->custom2 & SHD_MATH_CLAMP) {
float min[3] = {0.0f, 0.0f, 0.0f};
float max[3] = {1.0f, 1.0f, 1.0f};
GPU_link(mat, "clamp_value", out[0].link, GPU_constant(min), GPU_constant(max), &out[0].link);
GPU_link(
mat, "clamp_value", out[0].link, GPU_constant(min), GPU_constant(max), &out[0].link);
}
return ret;
}

View File

@@ -93,7 +93,8 @@ static int gpu_shader_mix_rgb(GPUMaterial *mat,
if (ret && node->custom2 & SHD_MIXRGB_CLAMP) {
float min[3] = {0.0f, 0.0f, 0.0f};
float max[3] = {1.0f, 1.0f, 1.0f};
GPU_link(mat, "clamp_color", out[0].link, GPU_constant(min), GPU_constant(max), &out[0].link);
GPU_link(
mat, "clamp_color", out[0].link, GPU_constant(min), GPU_constant(max), &out[0].link);
}
return ret;
}

View File

@@ -50,7 +50,10 @@ TEST(kdopbvh, Single)
BLI_bvhtree_free(tree);
}
static void optimal_check_callback(void *userdata, int index, const float co[3], BVHTreeNearest *nearest)
static void optimal_check_callback(void *userdata,
int index,
const float co[3],
BVHTreeNearest *nearest)
{
float(*points)[3] = (float(*)[3])userdata;