simplified data_to_c macro in cmake
This commit is contained in:
@@ -744,3 +744,31 @@ macro(data_to_c
|
|||||||
DEPENDS ${file_from})
|
DEPENDS ${file_from})
|
||||||
endmacro()
|
endmacro()
|
||||||
|
|
||||||
|
# same as above but generates the var name and output automatic.
|
||||||
|
macro(data_to_c_simple
|
||||||
|
file_from
|
||||||
|
list_to_add)
|
||||||
|
|
||||||
|
# get var name automatic from name
|
||||||
|
get_filename_component(_file_from_only ${file_from} NAME)
|
||||||
|
string(REPLACE "." "_" _file_from_only ${_file_from_only})
|
||||||
|
set(_var_name "datatoc_${_file_from_only}")
|
||||||
|
|
||||||
|
# only to avoid confusion
|
||||||
|
set(_file_to ${file_from}.c)
|
||||||
|
|
||||||
|
list(APPEND ${list_to_add} ${CMAKE_CURRENT_BINARY_DIR}/${_file_to})
|
||||||
|
|
||||||
|
add_custom_command(
|
||||||
|
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${_file_to}
|
||||||
|
COMMAND ${CMAKE_COMMAND}
|
||||||
|
-DFILE_FROM=${CMAKE_CURRENT_SOURCE_DIR}/${file_from}
|
||||||
|
-DFILE_TO=${CMAKE_CURRENT_BINARY_DIR}/${_file_to}
|
||||||
|
-DVAR_NAME=${_var_name}
|
||||||
|
-P ${CMAKE_SOURCE_DIR}/build_files/cmake/data_to_c.cmake
|
||||||
|
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/${file_from})
|
||||||
|
|
||||||
|
unset(_file_from_only)
|
||||||
|
unset(_var_name)
|
||||||
|
unset(_file_to)
|
||||||
|
endmacro()
|
||||||
|
@@ -80,16 +80,10 @@ if(WITH_BLENDER)
|
|||||||
vertexdraw.png.c
|
vertexdraw.png.c
|
||||||
)
|
)
|
||||||
|
|
||||||
data_to_c(${CMAKE_SOURCE_DIR}/release/datafiles/preview.blend
|
data_to_c_simple(../../../../release/datafiles/preview.blend SRC)
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/preview.blend.c
|
|
||||||
datatoc_preview_blend SRC)
|
|
||||||
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
data_to_c(${CMAKE_SOURCE_DIR}/release/datafiles/startup.blend
|
data_to_c_simple(../../../../release/datafiles/startup.blend SRC)
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/startup.blend.c
|
|
||||||
datatoc_startup_blend SRC)
|
|
||||||
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
blender_add_lib(bf_editor_datafiles "${SRC}" "${INC}" "${INC_SYS}")
|
blender_add_lib(bf_editor_datafiles "${SRC}" "${INC}" "${INC_SYS}")
|
||||||
|
@@ -58,27 +58,12 @@ set(SRC
|
|||||||
intern/gpu_codegen.h
|
intern/gpu_codegen.h
|
||||||
)
|
)
|
||||||
|
|
||||||
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_material.glsl
|
data_to_c_simple(shaders/gpu_shader_material.glsl SRC)
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_material.glsl.c
|
data_to_c_simple(shaders/gpu_shader_vertex.glsl SRC)
|
||||||
datatoc_gpu_shader_material_glsl SRC)
|
data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_frag.glsl SRC)
|
||||||
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vertex.glsl
|
data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_vert.glsl SRC)
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vertex.glsl.c
|
data_to_c_simple(shaders/gpu_shader_vsm_store_frag.glsl SRC)
|
||||||
datatoc_gpu_shader_vertex_glsl SRC)
|
data_to_c_simple(shaders/gpu_shader_vsm_store_vert.glsl SRC)
|
||||||
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_sep_gaussian_blur_frag.glsl
|
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_sep_gaussian_blur_frag.glsl.c
|
|
||||||
datatoc_gpu_shader_sep_gaussian_blur_frag_glsl SRC)
|
|
||||||
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_sep_gaussian_blur_vert.glsl
|
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c
|
|
||||||
datatoc_gpu_shader_sep_gaussian_blur_vert_glsl SRC)
|
|
||||||
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_material.glsl
|
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_material.glsl.c
|
|
||||||
datatoc_gpu_shader_material_glsl SRC)
|
|
||||||
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vsm_store_frag.glsl
|
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vsm_store_frag.glsl.c
|
|
||||||
datatoc_gpu_shader_vsm_store_frag_glsl SRC)
|
|
||||||
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vsm_store_vert.glsl
|
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vsm_store_vert.glsl.c
|
|
||||||
datatoc_gpu_shader_vsm_store_vert_glsl SRC)
|
|
||||||
|
|
||||||
if(WITH_MOD_SMOKE)
|
if(WITH_MOD_SMOKE)
|
||||||
add_definitions(-DWITH_SMOKE)
|
add_definitions(-DWITH_SMOKE)
|
||||||
|
Reference in New Issue
Block a user