https://svn.blender.org/svnroot/bf-blender/branches/soc-2008-mxcurioni (r22789) and
https://svn.blender.org/svnroot/bf-blender/trunk/blender (r23338)
with the "Ignore ancestry" and "Ignore line endings" options enabled (using
TortoiseSVN on Windows).

After the merge operation, all changes (i.e., deletion) in source/blender/freestyle/
were reverted in order to keep the primary source tree of the Freestyle renderer.
This commit is contained in:
Tamito Kajiyama
2009-09-18 22:25:49 +00:00
parent 0a4d70f4d0
commit be50ce61be
3509 changed files with 612152 additions and 643374 deletions

View File

@@ -1,48 +0,0 @@
#
# Filename : sketchy_multiple_parameterization.py
# Author : Stephane Grabli
# Date : 04/08/2005
# Purpose : Builds sketchy strokes whose topology relies on a
# parameterization that covers the complete lines (visible+invisible)
# whereas only the visible portions are actually drawn
#
#############################################################################
#
# Copyright (C) : Please refer to the COPYRIGHT file distributed
# with this source distribution.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
#############################################################################
from freestyle_init import *
from logical_operators import *
from ChainingIterators import *
from shaders import *
Operators.select(QuantitativeInvisibilityUP1D(0))
## 0: don't restrict to selection
Operators.bidirectionalChain(pySketchyChainSilhouetteIterator(3,0))
shaders_list = [
SamplingShader(2),
SpatialNoiseShader(15, 120, 2, 1, 1),
IncreasingThicknessShader(5, 30),
SmoothingShader(100, 0.05, 0, 0.2, 0, 0, 0, 1),
IncreasingColorShader(0,0.2,0,1,0.2,0.7,0.2,1),
TextureAssignerShader(6),
pyHLRShader()
]
Operators.create(TrueUP1D(), shaders_list)