From c0875290bcd12904404a9faae479efa092cd5dbd Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 29 Jul 2013 19:39:23 +0000 Subject: [PATCH] Fix #36290: cycles generated texture coordinates were not sticking to the surface again, got lost in an unrelated optimization. --- intern/cycles/blender/blender_mesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index 9fa9e126756..55282a1ec00 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -462,7 +462,6 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tri mesh_synced.insert(mesh); /* create derived mesh */ - bool need_undeformed = mesh->need_attribute(scene, ATTR_STD_GENERATED); PointerRNA cmesh = RNA_pointer_get(&b_ob_data.ptr, "cycles"); vector oldtriangle = mesh->triangles; @@ -479,6 +478,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tri if(preview) b_ob.update_from_editmode(); + bool need_undeformed = mesh->need_attribute(scene, ATTR_STD_GENERATED); BL::Mesh b_mesh = object_to_mesh(b_data, b_ob, b_scene, true, !preview, need_undeformed); if(b_mesh) {