Fix T69001: Custom icons won't load while using workbench engine

Preview icons (e.g. material preview or other data-block previews) use the same
background-job code as deferred loading of custom icons/previews. There was a
check to skip preview generation if the render engine does not support preview
rendering mode, which workbench doesn't. However this check should only be used
when actually rendering a preview, not when doing deferred loading.
This commit is contained in:
Julian Eisel
2021-01-28 00:34:40 +01:00
parent 0bd2f18a85
commit c0d2b10c59

View File

@@ -200,6 +200,11 @@ static bool check_engine_supports_preview(Scene *scene)
return (type->flag & RE_USE_PREVIEW) != 0; return (type->flag & RE_USE_PREVIEW) != 0;
} }
static bool preview_method_is_render(int pr_method)
{
return ELEM(pr_method, PR_ICON_RENDER, PR_BUTS_RENDER, PR_NODE_RENDER);
}
void ED_preview_free_dbase(void) void ED_preview_free_dbase(void)
{ {
if (G_pr_main) { if (G_pr_main) {
@@ -1352,13 +1357,12 @@ static void common_preview_startjob(void *customdata,
*/ */
static void other_id_types_preview_render(IconPreview *ip, static void other_id_types_preview_render(IconPreview *ip,
IconPreviewSize *cur_size, IconPreviewSize *cur_size,
const bool is_deferred, const int pr_method,
short *stop, short *stop,
short *do_update, short *do_update,
float *progress) float *progress)
{ {
ShaderPreview *sp = MEM_callocN(sizeof(ShaderPreview), "Icon ShaderPreview"); ShaderPreview *sp = MEM_callocN(sizeof(ShaderPreview), "Icon ShaderPreview");
const bool is_render = !is_deferred;
/* These types don't use the ShaderPreview mess, they have their own types and functions. */ /* These types don't use the ShaderPreview mess, they have their own types and functions. */
BLI_assert(!ip->id || !ELEM(GS(ip->id->name), ID_OB)); BLI_assert(!ip->id || !ELEM(GS(ip->id->name), ID_OB));
@@ -1368,7 +1372,7 @@ static void other_id_types_preview_render(IconPreview *ip,
sp->owner = ip->owner; sp->owner = ip->owner;
sp->sizex = cur_size->sizex; sp->sizex = cur_size->sizex;
sp->sizey = cur_size->sizey; sp->sizey = cur_size->sizey;
sp->pr_method = is_render ? PR_ICON_RENDER : PR_ICON_DEFERRED; sp->pr_method = pr_method;
sp->pr_rect = cur_size->rect; sp->pr_rect = cur_size->rect;
sp->id = ip->id; sp->id = ip->id;
sp->id_copy = ip->id_copy; sp->id_copy = ip->id_copy;
@@ -1376,7 +1380,7 @@ static void other_id_types_preview_render(IconPreview *ip,
sp->own_id_copy = false; sp->own_id_copy = false;
Material *ma = NULL; Material *ma = NULL;
if (is_render) { if (sp->pr_method == PR_ICON_RENDER) {
BLI_assert(ip->id); BLI_assert(ip->id);
/* grease pencil use its own preview file */ /* grease pencil use its own preview file */
@@ -1424,6 +1428,8 @@ static void icon_preview_startjob_all_sizes(void *customdata,
for (cur_size = ip->sizes.first; cur_size; cur_size = cur_size->next) { for (cur_size = ip->sizes.first; cur_size; cur_size = cur_size->next) {
PreviewImage *prv = ip->owner; PreviewImage *prv = ip->owner;
/* Is this a render job or a deferred loading job? */
const int pr_method = (prv->tag & PRV_TAG_DEFFERED) ? PR_ICON_DEFERRED : PR_ICON_RENDER;
if (*stop) { if (*stop) {
break; break;
@@ -1434,7 +1440,7 @@ static void icon_preview_startjob_all_sizes(void *customdata,
continue; continue;
} }
if (!check_engine_supports_preview(ip->scene)) { if (preview_method_is_render(pr_method) && !check_engine_supports_preview(ip->scene)) {
continue; continue;
} }
@@ -1450,8 +1456,7 @@ static void icon_preview_startjob_all_sizes(void *customdata,
object_preview_render(ip, cur_size); object_preview_render(ip, cur_size);
} }
else { else {
other_id_types_preview_render( other_id_types_preview_render(ip, cur_size, pr_method, stop, do_update, progress);
ip, cur_size, (prv->tag & PRV_TAG_DEFFERED), stop, do_update, progress);
} }
} }
} }
@@ -1634,7 +1639,7 @@ void ED_preview_shader_job(const bContext *C,
/* Use workspace render only for buttons Window, /* Use workspace render only for buttons Window,
* since the other previews are related to the datablock. */ * since the other previews are related to the datablock. */
if (!check_engine_supports_preview(scene)) { if (preview_method_is_render(method) && !check_engine_supports_preview(scene)) {
return; return;
} }