Displist: Add mikktspace tangent space generation for DL_INDEX3

This now matches the Mesh behavior. Surfaces and metaball implementation
are yet to be implemented.
This commit is contained in:
Clément Foucault
2020-01-30 02:44:56 +01:00
parent 4482d70f6e
commit c27d30f3ea
4 changed files with 179 additions and 4 deletions

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@@ -0,0 +1,26 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BKE_DISPLIST_TANGENT_H__
#define __BKE_DISPLIST_TANGENT_H__
/** \file
* \ingroup bke
*/
void BKE_displist_tangent_calc(const DispList *dl, float (*fnormals)[3], float (**r_tangent)[4]);
#endif /* __BKE_DISPLIST_TANGENT_H__ */

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@@ -105,6 +105,7 @@ set(SRC
intern/data_transfer.c intern/data_transfer.c
intern/deform.c intern/deform.c
intern/displist.c intern/displist.c
intern/displist_tangent.c
intern/dynamicpaint.c intern/dynamicpaint.c
intern/editlattice.c intern/editlattice.c
intern/editmesh.c intern/editmesh.c
@@ -271,6 +272,7 @@ set(SRC
BKE_data_transfer.h BKE_data_transfer.h
BKE_deform.h BKE_deform.h
BKE_displist.h BKE_displist.h
BKE_displist_tangent.h
BKE_dynamicpaint.h BKE_dynamicpaint.h
BKE_editlattice.h BKE_editlattice.h
BKE_editmesh.h BKE_editmesh.h

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@@ -0,0 +1,145 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup bke
*/
#include "BLI_math.h"
#include "BLI_task.h"
#include "BKE_displist.h"
#include "BKE_displist_tangent.h"
#include "MEM_guardedalloc.h"
/* interface */
#include "mikktspace.h"
/** \name Tangent Space Calculation
* \{ */
/* Necessary complexity to handle looptri's as quads for correct tangents */
#define USE_LOOPTRI_DETECT_QUADS
typedef struct {
const DispList *dl;
float (*tangent)[4]; /* destination */
} SGLSLDisplistToTangent;
static int dl3_ts_GetNumFaces(const SMikkTSpaceContext *pContext)
{
SGLSLDisplistToTangent *dlt = pContext->m_pUserData;
return dlt->dl->parts;
}
static int dl3_ts_GetNumVertsOfFace(const SMikkTSpaceContext *pContext, const int face_num)
{
UNUSED_VARS(pContext, face_num);
return 3;
}
static void dl3_ts_GetPosition(const SMikkTSpaceContext *pContext,
float r_co[3],
const int face_num,
const int vert_index)
{
SGLSLDisplistToTangent *dlt = pContext->m_pUserData;
const float(*verts)[3] = (float(*)[3])dlt->dl->verts;
const int(*idx)[3] = (int(*)[3])dlt->dl->index;
copy_v3_v3(r_co, verts[idx[face_num][vert_index]]);
}
static void dl3_ts_GetTextureCoordinate(const SMikkTSpaceContext *pContext,
float r_uv[2],
const int face_num,
const int vert_index)
{
SGLSLDisplistToTangent *dlt = pContext->m_pUserData;
const int(*idx)[3] = (int(*)[3])dlt->dl->index;
r_uv[0] = idx[face_num][vert_index] / (float)(dlt->dl->nr - 1);
r_uv[1] = 0.0f;
}
static void dl3_ts_GetNormal(const SMikkTSpaceContext *pContext,
float r_no[3],
const int face_num,
const int vert_index)
{
SGLSLDisplistToTangent *dlt = pContext->m_pUserData;
UNUSED_VARS(face_num, vert_index);
copy_v3_v3(r_no, dlt->dl->nors);
}
static void dl3_ts_SetTSpace(const SMikkTSpaceContext *pContext,
const float fvTangent[3],
const float fSign,
const int face_num,
const int vert_index)
{
SGLSLDisplistToTangent *dlt = pContext->m_pUserData;
UNUSED_VARS(face_num, vert_index);
copy_v3_v3(dlt->tangent[0], fvTangent);
dlt->tangent[0][3] = fSign;
}
void BKE_displist_tangent_calc(const DispList *dl, float (*fnormals)[3], float (**r_tangent)[4])
{
UNUSED_VARS(fnormals);
if (dl->type == DL_INDEX3) {
/* INDEX3 have only one tangent so we don't need actual allocation. */
BLI_assert(*r_tangent != NULL);
SGLSLDisplistToTangent mesh2tangent = {
.tangent = *r_tangent,
.dl = dl,
};
SMikkTSpaceContext sContext = {NULL};
SMikkTSpaceInterface sInterface = {NULL};
sContext.m_pUserData = &mesh2tangent;
sContext.m_pInterface = &sInterface;
sInterface.m_getNumFaces = dl3_ts_GetNumFaces;
sInterface.m_getNumVerticesOfFace = dl3_ts_GetNumVertsOfFace;
sInterface.m_getPosition = dl3_ts_GetPosition;
sInterface.m_getTexCoord = dl3_ts_GetTextureCoordinate;
sInterface.m_getNormal = dl3_ts_GetNormal;
sInterface.m_setTSpaceBasic = dl3_ts_SetTSpace;
/* 0 if failed */
genTangSpaceDefault(&sContext);
}
else if (dl->type == DL_SURF) {
int vert_len = dl->parts * dl->nr;
if (*r_tangent == NULL) {
// *r_tangent = MEM_mallocN(sizeof(float[4]) * vert_len, "displist tangents");
}
/* TODO */
BLI_assert(0);
}
else {
/* Unsupported. */
BLI_assert(0);
}
}
/** \} */

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@@ -33,6 +33,7 @@
#include "DNA_curve_types.h" #include "DNA_curve_types.h"
#include "BKE_displist.h" #include "BKE_displist.h"
#include "BKE_displist_tangent.h"
#include "GPU_batch.h" #include "GPU_batch.h"
#include "GPU_extensions.h" #include "GPU_extensions.h"
@@ -495,11 +496,12 @@ void DRW_displist_vertbuf_create_loop_pos_and_nor_and_uv_and_tan(ListBase *lb,
GPUPackedNormal ptan = {0, 0, 0, 1}; GPUPackedNormal ptan = {0, 0, 0, 1};
if (tan_step.size != 0) { if (tan_step.size != 0) {
float tan[3]; float tan[4];
/* We consider the surface flat so the vector is already ortogonal to the normal. */ float(*tan_ptr)[4] = &tan;
sub_v3_v3v3(tan, verts[idx[0]], verts[idx[2]]); BKE_displist_tangent_calc(dl, NULL, &tan_ptr);
normalize_v3(tan);
ptan = GPU_normal_convert_i10_v3(tan); ptan = GPU_normal_convert_i10_v3(tan);
ptan.w = (tan[3] > 0.0) ? 1 : -2;
} }
const float x_max = (float)(dl->nr - 1); const float x_max = (float)(dl->nr - 1);