- fix for BGE warnings
- when C++ uses guardedalloc SYS_DeleteSystem was called after MEM_printmemlist(), making it look like there was a leak.
This commit is contained in:
@@ -50,6 +50,9 @@
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using namespace std;
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using namespace std;
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#ifdef WITH_CXX_GUARDEDALLOC
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#include "MEM_guardedalloc.h"
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#endif
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class STR_String;
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class STR_String;
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@@ -191,6 +194,13 @@ protected:
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char *pData; // -> STR_String data
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char *pData; // -> STR_String data
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int Len; // Data length
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int Len; // Data length
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int Max; // Space in data buffer
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int Max; // Space in data buffer
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#ifdef WITH_CXX_GUARDEDALLOC
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public:
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void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "CXX:STR_String"); }
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void operator delete( void *mem ) { MEM_freeN(mem); }
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#endif
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};
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};
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inline STR_String operator+(rcSTR_String lhs, rcSTR_String rhs) { return STR_String(lhs.ReadPtr(), lhs.Length(), rhs.ReadPtr(), rhs.Length()); }
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inline STR_String operator+(rcSTR_String lhs, rcSTR_String rhs) { return STR_String(lhs.ReadPtr(), lhs.Length(), rhs.ReadPtr(), rhs.Length()); }
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@@ -266,6 +266,8 @@ void WM_exit(bContext *C)
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CTX_free(C);
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CTX_free(C);
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SYS_DeleteSystem(SYS_GetSystem());
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if(MEM_get_memory_blocks_in_use()!=0) {
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if(MEM_get_memory_blocks_in_use()!=0) {
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printf("Error Totblock: %d\n", MEM_get_memory_blocks_in_use());
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printf("Error Totblock: %d\n", MEM_get_memory_blocks_in_use());
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MEM_printmemlist();
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MEM_printmemlist();
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@@ -282,9 +284,6 @@ void WM_exit(bContext *C)
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}
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}
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#endif
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#endif
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SYS_DeleteSystem(SYS_GetSystem());
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exit(G.afbreek==1);
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exit(G.afbreek==1);
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}
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}
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@@ -54,8 +54,8 @@ BL_ArmatureObject::BL_ArmatureObject(
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: KX_GameObject(sgReplicationInfo,callbacks),
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: KX_GameObject(sgReplicationInfo,callbacks),
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m_objArma(armature),
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m_objArma(armature),
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m_scene(scene), // maybe remove later. needed for where_is_pose
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m_framePose(NULL),
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m_framePose(NULL),
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m_scene(scene), // maybe remove later. needed for where_is_pose
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m_lastframe(0.0),
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m_lastframe(0.0),
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m_activeAct(NULL),
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m_activeAct(NULL),
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m_activePriority(999),
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m_activePriority(999),
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@@ -109,8 +109,8 @@ bool BL_ShapeDeformer::ExecuteShapeDrivers(void)
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{
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{
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if (!m_shapeDrivers.empty() && PoseUpdated()) {
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if (!m_shapeDrivers.empty() && PoseUpdated()) {
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vector<IpoCurve*>::iterator it;
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vector<IpoCurve*>::iterator it;
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void *poin;
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// void *poin;
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int type;
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// int type;
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// the shape drivers use the bone matrix as input. Must
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// the shape drivers use the bone matrix as input. Must
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// update the matrix now
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// update the matrix now
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@@ -62,7 +62,7 @@ BL_InterpolatorList::~BL_InterpolatorList() {
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}
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}
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}
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}
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KX_IScalarInterpolator *BL_InterpolatorList::GetScalarInterpolator(char *rna_path, int array_index) {
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KX_IScalarInterpolator *BL_InterpolatorList::GetScalarInterpolator(const char *rna_path, int array_index) {
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for(BL_InterpolatorList::iterator i = begin(); (i != end()) ; i++ )
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for(BL_InterpolatorList::iterator i = begin(); (i != end()) ; i++ )
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{
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{
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FCurve *fcu= (static_cast<BL_ScalarInterpolator *>(*i))->GetFCurve();
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FCurve *fcu= (static_cast<BL_ScalarInterpolator *>(*i))->GetFCurve();
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@@ -64,7 +64,7 @@ public:
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BL_InterpolatorList(struct AnimData *adt);
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BL_InterpolatorList(struct AnimData *adt);
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~BL_InterpolatorList();
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~BL_InterpolatorList();
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KX_IScalarInterpolator *GetScalarInterpolator(char *rna_path, int array_index);
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KX_IScalarInterpolator *GetScalarInterpolator(const char *rna_path, int array_index);
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#ifdef WITH_CXX_GUARDEDALLOC
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#ifdef WITH_CXX_GUARDEDALLOC
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@@ -795,6 +795,7 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
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Object* blenderObject = gameObj->GetBlenderObject();
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Object* blenderObject = gameObj->GetBlenderObject();
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if (blenderObject && blenderObject->ipo)
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if (blenderObject && blenderObject->ipo)
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{
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{
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#if 0
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const MT_Point3& position = gameObj->NodeGetWorldPosition();
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const MT_Point3& position = gameObj->NodeGetWorldPosition();
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//const MT_Vector3& scale = gameObj->NodeGetWorldScaling();
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//const MT_Vector3& scale = gameObj->NodeGetWorldScaling();
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const MT_Matrix3x3& orn = gameObj->NodeGetWorldOrientation();
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const MT_Matrix3x3& orn = gameObj->NodeGetWorldOrientation();
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@@ -804,7 +805,6 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
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float tmat[3][3];
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float tmat[3][3];
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// XXX animato
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// XXX animato
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#if 0
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Ipo* ipo = blenderObject->ipo;
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Ipo* ipo = blenderObject->ipo;
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//create the curves, if not existing, set linear if new
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//create the curves, if not existing, set linear if new
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@@ -175,7 +175,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
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KX_ObColorIpoSGController* ipocontr_obcol=NULL;
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KX_ObColorIpoSGController* ipocontr_obcol=NULL;
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for(int i=0; i<4; i++) {
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for(int i=0; i<4; i++) {
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if (interp = adtList->GetScalarInterpolator("color", i)) {
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if ((interp = adtList->GetScalarInterpolator("color", i))) {
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if (!ipocontr_obcol) {
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if (!ipocontr_obcol) {
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ipocontr_obcol = new KX_ObColorIpoSGController();
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ipocontr_obcol = new KX_ObColorIpoSGController();
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gameobj->GetSGNode()->AddSGController(ipocontr_obcol);
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gameobj->GetSGNode()->AddSGController(ipocontr_obcol);
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@@ -38,9 +38,6 @@
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#include "PyObjectPlus.h"
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#include "PyObjectPlus.h"
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STR_String KX_CameraActuator::X_AXIS_STRING = "x";
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STR_String KX_CameraActuator::Y_AXIS_STRING = "y";
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#ifdef HAVE_CONFIG_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#include <config.h>
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#endif
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#endif
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@@ -353,15 +350,6 @@ CValue *KX_CameraActuator::findObject(char *obName)
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return NULL;
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return NULL;
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}
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}
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bool KX_CameraActuator::string2axischoice(const char *axisString)
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{
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bool res = true;
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res = !(axisString == Y_AXIS_STRING);
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return res;
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}
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/* ------------------------------------------------------------------------- */
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/* ------------------------------------------------------------------------- */
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/* Python functions */
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/* Python functions */
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/* ------------------------------------------------------------------------- */
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/* ------------------------------------------------------------------------- */
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@@ -464,7 +464,7 @@ void KX_GameObject::AddMeshUser()
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double* fl = GetOpenGLMatrixPtr()->getPointer();
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double* fl = GetOpenGLMatrixPtr()->getPointer();
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SG_QList::iterator<RAS_MeshSlot> mit(m_meshSlots);
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SG_QList::iterator<RAS_MeshSlot> mit(m_meshSlots);
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RAS_MeshSlot* ms;
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// RAS_MeshSlot* ms;
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for(mit.begin(); !mit.end(); ++mit)
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for(mit.begin(); !mit.end(); ++mit)
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{
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{
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(*mit)->m_OpenGLMatrix = fl;
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(*mit)->m_OpenGLMatrix = fl;
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@@ -1817,10 +1817,10 @@ int KX_GameObject::pyattr_set_visible(void *self_v, const KX_PYATTRIBUTE_DEF *at
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PyObject* KX_GameObject::pyattr_get_worldPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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PyObject* KX_GameObject::pyattr_get_worldPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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{
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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#ifdef USE_MATHUTILS
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#ifdef USE_MATHUTILS
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_GLOBAL);
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_GLOBAL);
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#else
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#else
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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return PyObjectFrom(self->NodeGetWorldPosition());
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return PyObjectFrom(self->NodeGetWorldPosition());
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#endif
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#endif
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}
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}
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@@ -1839,10 +1839,10 @@ int KX_GameObject::pyattr_set_worldPosition(void *self_v, const KX_PYATTRIBUTE_D
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PyObject* KX_GameObject::pyattr_get_localPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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PyObject* KX_GameObject::pyattr_get_localPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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{
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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#ifdef USE_MATHUTILS
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#ifdef USE_MATHUTILS
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_LOCAL);
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_LOCAL);
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#else
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#else
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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return PyObjectFrom(self->NodeGetLocalPosition());
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return PyObjectFrom(self->NodeGetLocalPosition());
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#endif
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#endif
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}
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}
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@@ -1861,10 +1861,10 @@ int KX_GameObject::pyattr_set_localPosition(void *self_v, const KX_PYATTRIBUTE_D
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PyObject* KX_GameObject::pyattr_get_localInertia(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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PyObject* KX_GameObject::pyattr_get_localInertia(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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{
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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#ifdef USE_MATHUTILS
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#ifdef USE_MATHUTILS
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_INERTIA_LOCAL);
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_INERTIA_LOCAL);
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#else
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#else
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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if (self->GetPhysicsController())
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if (self->GetPhysicsController())
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return PyObjectFrom(self->GetPhysicsController()->GetLocalInertia());
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return PyObjectFrom(self->GetPhysicsController()->GetLocalInertia());
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return Py_BuildValue("fff", 0.0f, 0.0f, 0.0f);
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return Py_BuildValue("fff", 0.0f, 0.0f, 0.0f);
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@@ -1922,20 +1922,20 @@ int KX_GameObject::pyattr_set_localOrientation(void *self_v, const KX_PYATTRIBUT
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PyObject* KX_GameObject::pyattr_get_worldScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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PyObject* KX_GameObject::pyattr_get_worldScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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{
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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#ifdef USE_MATHUTILS
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#ifdef USE_MATHUTILS
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_GLOBAL);
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_GLOBAL);
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#else
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#else
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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return PyObjectFrom(self->NodeGetWorldScaling());
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return PyObjectFrom(self->NodeGetWorldScaling());
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#endif
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#endif
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}
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}
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PyObject* KX_GameObject::pyattr_get_localScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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PyObject* KX_GameObject::pyattr_get_localScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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{
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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#ifdef USE_MATHUTILS
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#ifdef USE_MATHUTILS
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_LOCAL);
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return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_LOCAL);
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#else
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#else
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KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
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return PyObjectFrom(self->NodeGetLocalScaling());
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return PyObjectFrom(self->NodeGetLocalScaling());
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#endif
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#endif
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}
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}
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@@ -49,13 +49,13 @@
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/* Type strings */
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/* Type strings */
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/* ------------------------------------------------------------------------- */
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/* ------------------------------------------------------------------------- */
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STR_String KX_IpoActuator::S_KX_ACT_IPO_PLAY_STRING = "Play";
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const char *KX_IpoActuator::S_KX_ACT_IPO_PLAY_STRING = "Play";
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STR_String KX_IpoActuator::S_KX_ACT_IPO_PINGPONG_STRING = "PingPong";
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const char *KX_IpoActuator::S_KX_ACT_IPO_PINGPONG_STRING = "PingPong";
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STR_String KX_IpoActuator::S_KX_ACT_IPO_FLIPPER_STRING = "Flipper";
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const char *KX_IpoActuator::S_KX_ACT_IPO_FLIPPER_STRING = "Flipper";
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STR_String KX_IpoActuator::S_KX_ACT_IPO_LOOPSTOP_STRING = "LoopStop";
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const char *KX_IpoActuator::S_KX_ACT_IPO_LOOPSTOP_STRING = "LoopStop";
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STR_String KX_IpoActuator::S_KX_ACT_IPO_LOOPEND_STRING = "LoopEnd";
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const char *KX_IpoActuator::S_KX_ACT_IPO_LOOPEND_STRING = "LoopEnd";
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STR_String KX_IpoActuator::S_KX_ACT_IPO_KEY2KEY_STRING = "Key2key";
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const char *KX_IpoActuator::S_KX_ACT_IPO_KEY2KEY_STRING = "Key2key";
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STR_String KX_IpoActuator::S_KX_ACT_IPO_FROM_PROP_STRING = "FromProp";
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const char *KX_IpoActuator::S_KX_ACT_IPO_FROM_PROP_STRING = "FromProp";
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||||||
|
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||||||
/* ------------------------------------------------------------------------- */
|
/* ------------------------------------------------------------------------- */
|
||||||
/* Native functions */
|
/* Native functions */
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||||||
@@ -385,19 +385,19 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
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|||||||
int KX_IpoActuator::string2mode(char* modename) {
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int KX_IpoActuator::string2mode(char* modename) {
|
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IpoActType res = KX_ACT_IPO_NODEF;
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IpoActType res = KX_ACT_IPO_NODEF;
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||||||
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||||||
if (modename == S_KX_ACT_IPO_PLAY_STRING) {
|
if (strcmp(modename, S_KX_ACT_IPO_PLAY_STRING)==0) {
|
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res = KX_ACT_IPO_PLAY;
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res = KX_ACT_IPO_PLAY;
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} else if (modename == S_KX_ACT_IPO_PINGPONG_STRING) {
|
} else if (strcmp(modename, S_KX_ACT_IPO_PINGPONG_STRING)==0) {
|
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res = KX_ACT_IPO_PINGPONG;
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res = KX_ACT_IPO_PINGPONG;
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} else if (modename == S_KX_ACT_IPO_FLIPPER_STRING) {
|
} else if (strcmp(modename, S_KX_ACT_IPO_FLIPPER_STRING)==0) {
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res = KX_ACT_IPO_FLIPPER;
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res = KX_ACT_IPO_FLIPPER;
|
||||||
} else if (modename == S_KX_ACT_IPO_LOOPSTOP_STRING) {
|
} else if (strcmp(modename, S_KX_ACT_IPO_LOOPSTOP_STRING)==0) {
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||||||
res = KX_ACT_IPO_LOOPSTOP;
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res = KX_ACT_IPO_LOOPSTOP;
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} else if (modename == S_KX_ACT_IPO_LOOPEND_STRING) {
|
} else if (strcmp(modename, S_KX_ACT_IPO_LOOPEND_STRING)==0) {
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||||||
res = KX_ACT_IPO_LOOPEND;
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res = KX_ACT_IPO_LOOPEND;
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} else if (modename == S_KX_ACT_IPO_KEY2KEY_STRING) {
|
} else if (strcmp(modename, S_KX_ACT_IPO_KEY2KEY_STRING)==0) {
|
||||||
res = KX_ACT_IPO_KEY2KEY;
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res = KX_ACT_IPO_KEY2KEY;
|
||||||
} else if (modename == S_KX_ACT_IPO_FROM_PROP_STRING) {
|
} else if (strcmp(modename, S_KX_ACT_IPO_FROM_PROP_STRING)==0) {
|
||||||
res = KX_ACT_IPO_FROM_PROP;
|
res = KX_ACT_IPO_FROM_PROP;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -100,13 +100,13 @@ public:
|
|||||||
KX_ACT_IPO_MAX
|
KX_ACT_IPO_MAX
|
||||||
};
|
};
|
||||||
|
|
||||||
static STR_String S_KX_ACT_IPO_PLAY_STRING;
|
static const char *S_KX_ACT_IPO_PLAY_STRING;
|
||||||
static STR_String S_KX_ACT_IPO_PINGPONG_STRING;
|
static const char *S_KX_ACT_IPO_PINGPONG_STRING;
|
||||||
static STR_String S_KX_ACT_IPO_FLIPPER_STRING;
|
static const char *S_KX_ACT_IPO_FLIPPER_STRING;
|
||||||
static STR_String S_KX_ACT_IPO_LOOPSTOP_STRING;
|
static const char *S_KX_ACT_IPO_LOOPSTOP_STRING;
|
||||||
static STR_String S_KX_ACT_IPO_LOOPEND_STRING;
|
static const char *S_KX_ACT_IPO_LOOPEND_STRING;
|
||||||
static STR_String S_KX_ACT_IPO_KEY2KEY_STRING;
|
static const char *S_KX_ACT_IPO_KEY2KEY_STRING;
|
||||||
static STR_String S_KX_ACT_IPO_FROM_PROP_STRING;
|
static const char *S_KX_ACT_IPO_FROM_PROP_STRING;
|
||||||
|
|
||||||
int string2mode(char* modename);
|
int string2mode(char* modename);
|
||||||
|
|
||||||
|
@@ -142,7 +142,7 @@ void KX_RasterizerDrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,cons
|
|||||||
// List of methods defined in the module
|
// List of methods defined in the module
|
||||||
|
|
||||||
static PyObject* ErrorObject;
|
static PyObject* ErrorObject;
|
||||||
STR_String gPyGetRandomFloat_doc="getRandomFloat returns a random floating point value in the range [0..1)";
|
static const char *gPyGetRandomFloat_doc="getRandomFloat returns a random floating point value in the range [0..1]";
|
||||||
|
|
||||||
static PyObject* gPyGetRandomFloat(PyObject*)
|
static PyObject* gPyGetRandomFloat(PyObject*)
|
||||||
{
|
{
|
||||||
@@ -346,7 +346,7 @@ static PyObject* gPyGetBlendFileList(PyObject*, PyObject* args)
|
|||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
static STR_String gPyGetCurrentScene_doc =
|
static const char *gPyGetCurrentScene_doc =
|
||||||
"getCurrentScene()\n"
|
"getCurrentScene()\n"
|
||||||
"Gets a reference to the current scene.\n";
|
"Gets a reference to the current scene.\n";
|
||||||
static PyObject* gPyGetCurrentScene(PyObject* self)
|
static PyObject* gPyGetCurrentScene(PyObject* self)
|
||||||
@@ -354,7 +354,7 @@ static PyObject* gPyGetCurrentScene(PyObject* self)
|
|||||||
return gp_KetsjiScene->GetProxy();
|
return gp_KetsjiScene->GetProxy();
|
||||||
}
|
}
|
||||||
|
|
||||||
static STR_String gPyGetSceneList_doc =
|
static const char *gPyGetSceneList_doc =
|
||||||
"getSceneList()\n"
|
"getSceneList()\n"
|
||||||
"Return a list of converted scenes.\n";
|
"Return a list of converted scenes.\n";
|
||||||
static PyObject* gPyGetSceneList(PyObject* self)
|
static PyObject* gPyGetSceneList(PyObject* self)
|
||||||
@@ -479,15 +479,15 @@ static struct PyMethodDef game_methods[] = {
|
|||||||
{"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (const char *)gPySendMessage_doc},
|
{"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (const char *)gPySendMessage_doc},
|
||||||
{"getCurrentController",
|
{"getCurrentController",
|
||||||
(PyCFunction) SCA_PythonController::sPyGetCurrentController,
|
(PyCFunction) SCA_PythonController::sPyGetCurrentController,
|
||||||
METH_NOARGS, (const char *)SCA_PythonController::sPyGetCurrentController__doc__},
|
METH_NOARGS, SCA_PythonController::sPyGetCurrentController__doc__},
|
||||||
{"getCurrentScene", (PyCFunction) gPyGetCurrentScene,
|
{"getCurrentScene", (PyCFunction) gPyGetCurrentScene,
|
||||||
METH_NOARGS, (const char *)gPyGetCurrentScene_doc.Ptr()},
|
METH_NOARGS, gPyGetCurrentScene_doc},
|
||||||
{"getSceneList", (PyCFunction) gPyGetSceneList,
|
{"getSceneList", (PyCFunction) gPyGetSceneList,
|
||||||
METH_NOARGS, (const char *)gPyGetSceneList_doc.Ptr()},
|
METH_NOARGS, (const char *)gPyGetSceneList_doc},
|
||||||
{"addActiveActuator",(PyCFunction) SCA_PythonController::sPyAddActiveActuator,
|
{"addActiveActuator",(PyCFunction) SCA_PythonController::sPyAddActiveActuator,
|
||||||
METH_VARARGS, (const char *)SCA_PythonController::sPyAddActiveActuator__doc__},
|
METH_VARARGS, (const char *)SCA_PythonController::sPyAddActiveActuator__doc__},
|
||||||
{"getRandomFloat",(PyCFunction) gPyGetRandomFloat,
|
{"getRandomFloat",(PyCFunction) gPyGetRandomFloat,
|
||||||
METH_NOARGS, (const char *)gPyGetRandomFloat_doc.Ptr()},
|
METH_NOARGS, (const char *)gPyGetRandomFloat_doc},
|
||||||
{"setGravity",(PyCFunction) gPySetGravity, METH_O, (const char *)"set Gravitation"},
|
{"setGravity",(PyCFunction) gPySetGravity, METH_O, (const char *)"set Gravitation"},
|
||||||
{"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (const char *)"get audio spectrum"},
|
{"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (const char *)"get audio spectrum"},
|
||||||
{"stopDSP",(PyCFunction) gPyStopDSP, METH_VARARGS, (const char *)"stop using the audio dsp (for performance reasons)"},
|
{"stopDSP",(PyCFunction) gPyStopDSP, METH_VARARGS, (const char *)"stop using the audio dsp (for performance reasons)"},
|
||||||
|
@@ -123,9 +123,6 @@ static void PyType_Ready_ADD(PyObject *dict, PyTypeObject *tp, PyAttributeDef *a
|
|||||||
memset(attr_getset, 0, sizeof(PyGetSetDef));
|
memset(attr_getset, 0, sizeof(PyGetSetDef));
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
PyObject *item;
|
|
||||||
|
|
||||||
PyType_Ready(tp);
|
PyType_Ready(tp);
|
||||||
PyDict_SetItemString(dict, tp->tp_name, reinterpret_cast<PyObject *>(tp));
|
PyDict_SetItemString(dict, tp->tp_name, reinterpret_cast<PyObject *>(tp));
|
||||||
}
|
}
|
||||||
|
@@ -375,7 +375,7 @@ PyTypeObject KX_PythonSeq_Type = {
|
|||||||
NULL, /* getattrfunc tp_getattr; */
|
NULL, /* getattrfunc tp_getattr; */
|
||||||
NULL, /* setattrfunc tp_setattr; */
|
NULL, /* setattrfunc tp_setattr; */
|
||||||
/* TODO, richcmp */
|
/* TODO, richcmp */
|
||||||
NULL, /* ( cmpfunc ) KX_PythonSeq_compare, /* cmpfunc tp_compare; */
|
NULL, /* ( cmpfunc ) KX_PythonSeq_compare, // cmpfunc tp_compare; */
|
||||||
( reprfunc ) KX_PythonSeq_repr, /* reprfunc tp_repr; */
|
( reprfunc ) KX_PythonSeq_repr, /* reprfunc tp_repr; */
|
||||||
|
|
||||||
/* Method suites for standard classes */
|
/* Method suites for standard classes */
|
||||||
|
@@ -50,8 +50,8 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
|
|||||||
// mesh reference (mesh to replace)
|
// mesh reference (mesh to replace)
|
||||||
RAS_MeshObject* m_mesh;
|
RAS_MeshObject* m_mesh;
|
||||||
SCA_IScene* m_scene;
|
SCA_IScene* m_scene;
|
||||||
bool m_use_phys;
|
|
||||||
bool m_use_gfx;
|
bool m_use_gfx;
|
||||||
|
bool m_use_phys;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
KX_SCA_ReplaceMeshActuator(
|
KX_SCA_ReplaceMeshActuator(
|
||||||
|
@@ -1829,8 +1829,6 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject* gameobj, class RA
|
|||||||
}
|
}
|
||||||
|
|
||||||
for(mf= mface, i=0; i < numpolys; mf++, i++) {
|
for(mf= mface, i=0; i < numpolys; mf++, i++) {
|
||||||
unsigned int *fv = &mf->v1;
|
|
||||||
|
|
||||||
if(mf->v4) {
|
if(mf->v4) {
|
||||||
fv_pt= quad_verts;
|
fv_pt= quad_verts;
|
||||||
*poly_index_pt++ = *poly_index_pt++ = index[i];
|
*poly_index_pt++ = *poly_index_pt++ = index[i];
|
||||||
|
@@ -70,7 +70,6 @@ void RAS_IPolyMaterial::Initialize(
|
|||||||
RAS_IPolyMaterial::RAS_IPolyMaterial()
|
RAS_IPolyMaterial::RAS_IPolyMaterial()
|
||||||
: m_texturename("__Dummy_Texture_Name__"),
|
: m_texturename("__Dummy_Texture_Name__"),
|
||||||
m_materialname("__Dummy_Material_Name__"),
|
m_materialname("__Dummy_Material_Name__"),
|
||||||
m_materialindex(0),
|
|
||||||
m_tile(0),
|
m_tile(0),
|
||||||
m_tilexrep(0),
|
m_tilexrep(0),
|
||||||
m_tileyrep(0),
|
m_tileyrep(0),
|
||||||
@@ -78,6 +77,7 @@ RAS_IPolyMaterial::RAS_IPolyMaterial()
|
|||||||
m_transp(0),
|
m_transp(0),
|
||||||
m_alpha(false),
|
m_alpha(false),
|
||||||
m_zsort(false),
|
m_zsort(false),
|
||||||
|
m_materialindex(0),
|
||||||
m_polymatid(0),
|
m_polymatid(0),
|
||||||
m_flag(0),
|
m_flag(0),
|
||||||
m_multimode(0)
|
m_multimode(0)
|
||||||
@@ -100,7 +100,6 @@ RAS_IPolyMaterial::RAS_IPolyMaterial(const STR_String& texname,
|
|||||||
bool zsort)
|
bool zsort)
|
||||||
: m_texturename(texname),
|
: m_texturename(texname),
|
||||||
m_materialname(matname),
|
m_materialname(matname),
|
||||||
m_materialindex(materialindex),
|
|
||||||
m_tile(tile),
|
m_tile(tile),
|
||||||
m_tilexrep(tilexrep),
|
m_tilexrep(tilexrep),
|
||||||
m_tileyrep(tileyrep),
|
m_tileyrep(tileyrep),
|
||||||
@@ -108,6 +107,7 @@ RAS_IPolyMaterial::RAS_IPolyMaterial(const STR_String& texname,
|
|||||||
m_transp(transp),
|
m_transp(transp),
|
||||||
m_alpha(alpha),
|
m_alpha(alpha),
|
||||||
m_zsort(zsort),
|
m_zsort(zsort),
|
||||||
|
m_materialindex(materialindex),
|
||||||
m_polymatid(m_newpolymatid++),
|
m_polymatid(m_newpolymatid++),
|
||||||
m_flag(0),
|
m_flag(0),
|
||||||
m_multimode(0)
|
m_multimode(0)
|
||||||
|
@@ -219,15 +219,17 @@ bool ImageBase::checkSourceSizes (void)
|
|||||||
// get size of current source
|
// get size of current source
|
||||||
short * curSize = (*it)->getSize();
|
short * curSize = (*it)->getSize();
|
||||||
// if size is available and is not empty
|
// if size is available and is not empty
|
||||||
if (curSize[0] != 0 && curSize[1] != 0)
|
if (curSize[0] != 0 && curSize[1] != 0) {
|
||||||
// if reference size is not set
|
// if reference size is not set
|
||||||
if (refSize == NULL)
|
if (refSize == NULL) {
|
||||||
// set current size as reference
|
// set current size as reference
|
||||||
refSize = curSize;
|
refSize = curSize;
|
||||||
// otherwise check with current size
|
// otherwise check with current size
|
||||||
else if (curSize[0] != refSize[0] || curSize[1] != refSize[1])
|
} else if (curSize[0] != refSize[0] || curSize[1] != refSize[1]) {
|
||||||
// if they don't match, report it
|
// if they don't match, report it
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
// all sizes match
|
// all sizes match
|
||||||
return true;
|
return true;
|
||||||
|
Reference in New Issue
Block a user