Cleanup: spelling in comments
This commit is contained in:
@@ -344,7 +344,7 @@ bool PathTraceWorkGPU::enqueue_path_iteration()
|
||||
/* Finish shadows before potentially adding more shadow rays. We can only
|
||||
* store one shadow ray in the integrator state.
|
||||
*
|
||||
* When there is a shadow catcher in the scene finish shadow rays before invoking interesect
|
||||
* When there is a shadow catcher in the scene finish shadow rays before invoking intersect
|
||||
* closest kernel since so that the shadow paths are writing to the pre-split state. */
|
||||
if (kernel == DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE ||
|
||||
kernel == DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_RAYTRACE ||
|
||||
|
Reference in New Issue
Block a user