Cleanup: spelling
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@@ -106,7 +106,7 @@ GHOST_TSuccess GHOST_DisplayManagerSDL::setCurrentDisplaySetting(
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* ftp://ftp.idsoftware.com/idstuff/source/q2source-3.21.zip
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* ftp://ftp.idsoftware.com/idstuff/source/q2source-3.21.zip
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* See linux/gl_glx.c:GLimp_SetMode
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* See linux/gl_glx.c:GLimp_SetMode
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* http://wiki.bzflag.org/BZFlag_Source
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* http://wiki.bzflag.org/BZFlag_Source
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* See src/platform/SDLDisplay.cxx:SDLDisplay and createWindow
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* See: `src/platform/SDLDisplay.cxx:SDLDisplay` and `createWindow`.
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*/
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*/
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SDL_DisplayMode mode;
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SDL_DisplayMode mode;
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const int num_modes = SDL_GetNumDisplayModes(display);
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const int num_modes = SDL_GetNumDisplayModes(display);
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@@ -37,7 +37,7 @@ extern "C" {
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* This function is not thread-safe. */
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* This function is not thread-safe. */
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UUID BLI_uuid_generate_random(void);
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UUID BLI_uuid_generate_random(void);
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/** Compare two UUIDs, return true iff they are equal. */
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/** Compare two UUIDs, return true if they are equal. */
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bool BLI_uuid_equal(UUID uuid1, UUID uuid2);
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bool BLI_uuid_equal(UUID uuid1, UUID uuid2);
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/**
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/**
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@@ -48,7 +48,7 @@ void BLI_uuid_format(char *buffer, UUID uuid) ATTR_NONNULL();
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/**
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/**
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* Parse a string as UUID.
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* Parse a string as UUID.
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* The string MUST be in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx,
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* The string MUST be in the format `xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx`,
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* as produced by #BLI_uuid_format().
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* as produced by #BLI_uuid_format().
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*
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*
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* Return true if the string could be parsed, and false otherwise. In the latter case, the UUID may
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* Return true if the string could be parsed, and false otherwise. In the latter case, the UUID may
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@@ -339,7 +339,7 @@ struct ResultAttributes {
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/**
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/**
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* Result attributes corresponding the attributes on the profile input, in the same order. The
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* Result attributes corresponding the attributes on the profile input, in the same order. The
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* attributes are optional in case the attribute names correspond to a namse used by the curve
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* attributes are optional in case the attribute names correspond to a names used by the curve
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* input, in which case the curve input attributes take precedence.
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* input, in which case the curve input attributes take precedence.
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*/
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*/
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Vector<std::optional<ResultAttributeData>> profile_point_attributes;
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Vector<std::optional<ResultAttributeData>> profile_point_attributes;
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