use explicit file paths for CMake rather then globing, This is recommended by cmake devs.

globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
This commit is contained in:
Campbell Barton
2010-10-23 04:05:55 +00:00
parent 54b3508444
commit c6976e7351
92 changed files with 1651 additions and 273 deletions

View File

@@ -24,8 +24,6 @@
#
# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp)
SET(INC
.
../../../source/kernel/gen_system
@@ -33,4 +31,10 @@ SET(INC
../../../intern/moto/include
)
SET(SRC
NG_NetworkMessage.cpp
NG_NetworkObject.cpp
NG_NetworkScene.cpp
)
BLENDERLIB(bf_ngnetwork "${SRC}" "${INC}")

View File

@@ -24,8 +24,6 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(SRC NG_LoopBackNetworkDeviceInterface.cpp)
SET(INC
.
../../../../source/kernel/gen_system
@@ -33,4 +31,8 @@ SET(INC
../../../../source/gameengine/Network
)
SET(SRC
NG_LoopBackNetworkDeviceInterface.cpp
)
BLENDERLIB(bf_loopbacknetwork "${SRC}" "${INC}")