From c6d85407d47c201e3af6fe12ed2b204a5e5fc0a0 Mon Sep 17 00:00:00 2001 From: Antony Riakiotakis Date: Thu, 3 Apr 2014 04:03:46 +0300 Subject: [PATCH] Forgotten to add this on last commit. This would cause dyntopo to always refresh all its nodes if show diffuse was on. --- source/blender/gpu/intern/gpu_buffers.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index 28e117a0ff9..e01fa510dfb 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -2082,6 +2082,8 @@ void GPU_update_bmesh_pbvh_buffers(GPU_PBVH_Buffers *buffers, GPU_material_diffuse_get(f->mat_nr + 1, diffuse_color); } + copy_v4_v4(buffers->diffuse_color, diffuse_color); + /* Initialize vertex buffer */ glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffers->vert_buf); glBufferDataARB(GL_ARRAY_BUFFER_ARB,