UI: rename "Select Playhead" to "Select -> Side of Current Frame"
Make this consistent with meshes select side of active, also rename "Under" to "Overlap" as this is confusing since strips can be considered above/under each other relative to their channels.
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@@ -394,14 +394,14 @@ class SEQUENCER_MT_select_linked(Menu):
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layout.operator("sequencer.select_more", text="More")
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class SEQUENCER_MT_select_playhead(Menu):
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bl_label = "Select Playhead"
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class SEQUENCER_MT_select_side_of_frame(Menu):
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bl_label = "Side of Current Frame"
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def draw(self, _context):
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layout = self.layout
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props = layout.operator("sequencer.select", text="Under")
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props.left_right = 'UNDER'
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props = layout.operator("sequencer.select", text="Overlap")
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props.left_right = 'OVERLAP'
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props.linked_time = True
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props = layout.operator("sequencer.select", text="Left")
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props.left_right = 'LEFT'
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@@ -429,7 +429,7 @@ class SEQUENCER_MT_select(Menu):
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layout.separator()
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layout.menu("SEQUENCER_MT_select_playhead", text="Playhead")
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layout.menu("SEQUENCER_MT_select_side_of_frame")
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layout.menu("SEQUENCER_MT_select_handle", text="Handle")
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layout.menu("SEQUENCER_MT_select_channel", text="Channel")
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layout.menu("SEQUENCER_MT_select_linked", text="Linked")
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@@ -2221,7 +2221,7 @@ classes = (
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SEQUENCER_MT_view_toggle,
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SEQUENCER_MT_preview_zoom,
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SEQUENCER_MT_proxy,
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SEQUENCER_MT_select_playhead,
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SEQUENCER_MT_select_side_of_frame,
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SEQUENCER_MT_select_handle,
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SEQUENCER_MT_select_channel,
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SEQUENCER_MT_select_linked,
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