Cycles microdisplacement: ngons and attributes for subdivision meshes
This adds support for ngons and attributes on subdivision meshes. Ngons are needed for proper attribute interpolation as well as correct Catmull-Clark subdivision. Several changes are made to achieve this: - new primitive `SubdFace` added to `Mesh` - 3 more textures are used to store info on patches from subd meshes - Blender export uses loop interface instead of tessface for subd meshes - `Attribute` class is updated with a simplified way to pass primitive counts around and to support ngons. - extra points for ngons are generated for O(1) attribute interpolation - curves are temporally disabled on subd meshes to avoid various bugs with implementation - old unneeded code is removed from `subd/` - various fixes and improvements Reviewed By: brecht Differential Revision: https://developer.blender.org/D2108
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@@ -271,9 +271,6 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
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case 87: r = kernel_tex_image_interp(__tex_image_byte4_087, x, y); break;
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case 88: r = kernel_tex_image_interp(__tex_image_byte4_088, x, y); break;
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case 89: r = kernel_tex_image_interp(__tex_image_byte4_089, x, y); break;
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case 90: r = kernel_tex_image_interp(__tex_image_byte4_090, x, y); break;
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case 91: r = kernel_tex_image_interp(__tex_image_byte4_091, x, y); break;
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case 92: r = kernel_tex_image_interp(__tex_image_byte4_092, x, y); break;
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default:
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kernel_assert(0);
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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