Cycles microdisplacement: ngons and attributes for subdivision meshes

This adds support for ngons and attributes on subdivision meshes. Ngons are
needed for proper attribute interpolation as well as correct Catmull-Clark
subdivision. Several changes are made to achieve this:

- new primitive `SubdFace` added to `Mesh`
- 3 more textures are used to store info on patches from subd meshes
- Blender export uses loop interface instead of tessface for subd meshes
- `Attribute` class is updated with a simplified way to pass primitive counts
  around and to support ngons.
- extra points for ngons are generated for O(1) attribute interpolation
- curves are temporally disabled on subd meshes to avoid various bugs with
  implementation
- old unneeded code is removed from `subd/`
- various fixes and improvements

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2108
This commit is contained in:
Mai Lavelle
2016-07-16 19:42:28 -04:00
parent f74645578c
commit c96ae81160
30 changed files with 1226 additions and 1190 deletions

View File

@@ -58,11 +58,11 @@ public:
Attribute() {}
~Attribute();
void set(ustring name, TypeDesc type, AttributeElement element);
void resize(int numverts, int numfaces, int numsteps, int numcurves, int numkeys, bool reserve_only);
void resize(Mesh *mesh, AttributePrimitive prim, bool reserve_only);
size_t data_sizeof() const;
size_t element_size(int numverts, int numfaces, int numsteps, int numcurves, int numkeys) const;
size_t buffer_size(int numverts, int numfaces, int numsteps, int numcurves, int numkeys) const;
size_t element_size(Mesh *mesh, AttributePrimitive prim) const;
size_t buffer_size(Mesh *mesh, AttributePrimitive prim) const;
char *data() { return (buffer.size())? &buffer[0]: NULL; };
float3 *data_float3() { return (float3*)data(); }
@@ -79,6 +79,9 @@ public:
const Transform *data_transform() const { return (const Transform*)data(); }
const VoxelAttribute *data_voxel() const { return (const VoxelAttribute*)data(); }
void zero_data(void* dst);
void add_with_weight(void* dst, void* src, float weight);
void add(const float& f);
void add(const float3& f);
void add(const uchar4& f);
@@ -99,6 +102,7 @@ class AttributeSet {
public:
Mesh *triangle_mesh;
Mesh *curve_mesh;
Mesh *subd_mesh;
list<Attribute> attributes;
AttributeSet();
@@ -130,9 +134,9 @@ public:
AttributeStandard std;
/* temporary variables used by MeshManager */
TypeDesc triangle_type, curve_type;
AttributeElement triangle_element, curve_element;
int triangle_offset, curve_offset;
TypeDesc triangle_type, curve_type, subd_type;
AttributeElement triangle_element, curve_element, subd_element;
int triangle_offset, curve_offset, subd_offset;
explicit AttributeRequest(ustring name_);
explicit AttributeRequest(AttributeStandard std);