Fix T71539 EEVEE: Still redraw during playback when it shouldn't
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@@ -365,8 +365,9 @@ void EEVEE_temporal_sampling_draw(EEVEE_Data *vedata)
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effects->taa_current_sample += 1;
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}
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else {
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if ((effects->taa_total_sample == 0) ||
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(effects->taa_current_sample < effects->taa_total_sample)) {
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if (!DRW_state_is_playback() &&
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((effects->taa_total_sample == 0) ||
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(effects->taa_current_sample < effects->taa_total_sample))) {
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DRW_viewport_request_redraw();
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}
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}
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