== RED one (redcode) ==

This adds redcode (the file format of RED one, R3D) support to blender.
Seems to work fine with the footage I found on the web, but keep in
mind, that because of the unoptimized nature of libopenjpeg, frame
decoding isn't that fast.

It is also a rather challenging task, to make 4k-float-footage realtime :)
This commit is contained in:
Peter Schlaile
2008-06-02 21:35:57 +00:00
parent 8a5f362192
commit ca8aa8c901
62 changed files with 15921 additions and 2 deletions

View File

@@ -8,5 +8,5 @@ incs = 'intern ../container ../moto/include ../memutil'
if (env['OURPLATFORM'] == 'win32-mingw'):
env.BlenderLib ('blender_BSP', sources, Split(incs), [], libtype=['common','intern'], priority=[26,26] )
else:
env.BlenderLib ('blender_BSP', sources, Split(incs), [], libtype='core', priority=15 )
env.BlenderLib ('blender_BSP', sources, Split(incs), [], libtype='core', priority=26 )