rna UI api rename...
note: this aims to follow pep8 however I chose to use 'prop/props' rather then 'property/properties' because it would make function names too long. itemR() --> prop() items_enumR() --> props_enum() item_menu_enumR() --> prop_menu_enum() item_pointerR() --> prop_pointer() itemO() --> operator() item_enumO() --> operator_enum() items_enumO() --> operator_enums() item_menu_enumO() --> operator_menu_enum() item_booleanO() --> operator_boolean() item_intO() --> operator_int() item_floatO() --> operator_float() item_stringO() --> operator_string() itemL() --> label() itemM() --> menu() itemS() --> separator() batch script used http://www.pasteall.org/9345
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@@ -34,11 +34,11 @@ class Buttons_HT_header(bpy.types.Header):
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if context.area.show_menus:
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sub = row.row(align=True)
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sub.itemM("Buttons_MT_view", text="View")
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sub.menu("Buttons_MT_view", text="View")
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row = layout.row()
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row.itemR(so, "buttons_context", expand=True, text="")
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row.itemR(scene, "current_frame")
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row.prop(so, "buttons_context", expand=True, text="")
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row.prop(scene, "current_frame")
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class Buttons_MT_view(bpy.types.Menu):
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@@ -49,7 +49,7 @@ class Buttons_MT_view(bpy.types.Menu):
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so = context.space_data
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col = layout.column()
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col.itemR(so, "panel_alignment", expand=True)
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col.prop(so, "panel_alignment", expand=True)
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bpy.types.register(Buttons_HT_header)
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bpy.types.register(Buttons_MT_view)
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