Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
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@@ -4,7 +4,7 @@ Import ('env')
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SConscript(['blender/SConscript', 'creator/SConscript'])
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if env['WITH_BF_GAMEENGINE']:
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SConscript (['kernel/SConscript', 'gameengine/SConscript'])
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SConscript (['gameengine/SConscript'])
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if env['WITH_BF_PLAYER']:
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SConscript (['blenderplayer/bad_level_call_stubs/SConscript'])
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