Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
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@@ -69,11 +69,11 @@ extern "C"
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**********************************/
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#include "SYS_System.h"
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#include "BL_System.h"
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#include "KX_KetsjiEngine.h"
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// include files needed by "KX_BlenderSceneConverter.h"
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#include "GEN_Map.h"
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#include "CTR_Map.h"
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#include "SCA_IActuator.h"
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#include "RAS_MeshObject.h"
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#include "RAS_OpenGLRasterizer.h"
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