Code cleanup: remove source/kernel module, this wasn't really the kernel of

anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
This commit is contained in:
Brecht Van Lommel
2011-05-06 20:18:42 +00:00
parent 4eb1b5256e
commit cb12337363
115 changed files with 264 additions and 804 deletions

View File

@@ -69,11 +69,11 @@ extern "C"
**********************************/
#include "SYS_System.h"
#include "BL_System.h"
#include "KX_KetsjiEngine.h"
// include files needed by "KX_BlenderSceneConverter.h"
#include "GEN_Map.h"
#include "CTR_Map.h"
#include "SCA_IActuator.h"
#include "RAS_MeshObject.h"
#include "RAS_OpenGLRasterizer.h"