Cycles: Cleanup, spacing after preprocessor
It is supposed to be two spaces before comment stating which if else/endif statements corresponds to. Was mainly violated in the header guards.
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@@ -110,7 +110,7 @@ ccl_device_inline void kernel_write_denoising_shadow(KernelGlobals *kg, ccl_glob
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float value = path_total_shaded / max(path_total, 1e-7f);
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kernel_write_pass_float(buffer+2, value*value);
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}
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#endif /* __DENOISING_FEATURES__ */
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#endif /* __DENOISING_FEATURES__ */
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ccl_device_inline void kernel_update_denoising_features(KernelGlobals *kg,
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ShaderData *sd,
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@@ -189,7 +189,7 @@ ccl_device_inline void kernel_write_debug_passes(KernelGlobals *kg,
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L->debug_data.num_ray_bounces);
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}
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}
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#endif /* __KERNEL_DEBUG__ */
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#endif /* __KERNEL_DEBUG__ */
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#ifdef __KERNEL_CPU__
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#define WRITE_ID_SLOT(buffer, depth, id, matte_weight, name) kernel_write_id_pass_cpu(buffer, depth * 2, id, matte_weight, kg->coverage_##name)
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@@ -199,11 +199,11 @@ ccl_device_inline size_t kernel_write_id_pass_cpu(float *buffer, size_t depth, f
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(*map)[id] += matte_weight;
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return 0;
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}
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#else /* __KERNEL_CPU__ */
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#else /* __KERNEL_CPU__ */
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#define WRITE_ID_SLOT(buffer, depth, id, matte_weight, name) kernel_write_id_slots_gpu(buffer, depth * 2, id, matte_weight)
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ccl_device_inline size_t kernel_write_id_slots_gpu(ccl_global float *buffer, size_t depth, float id, float matte_weight)
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{
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#endif /* __KERNEL_CPU__ */
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#endif /* __KERNEL_CPU__ */
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kernel_write_id_slots(buffer, depth, id, matte_weight);
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return depth * 2;
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}
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