Clay Engine: Started Armature drawing

This should give the overall direction to whom wants to finish it.

- Renamed EDIT mode engine to EDIT_MESH mode engine
- Introduce EDIT_ARMATURE mode engine
- Started to port legacy drawarmature.c to draw_armature.c
This commit is contained in:
Clément Foucault
2017-02-22 13:00:15 +01:00
parent 48aeb0b640
commit cd0d335183
15 changed files with 1021 additions and 107 deletions

View File

@@ -685,7 +685,8 @@ float RE_fresnel_dielectric(float incoming[3], float normal[3], float eta) RET_Z
void *DRW_render_settings_get(struct Scene *scene, const char *engine_name) RET_NULL
void OBJECT_collection_settings_create(struct CollectionEngineSettings *ces) RET_NONE
void EDIT_collection_settings_create(struct CollectionEngineSettings *ces) RET_NONE
void EDIT_MESH_collection_settings_create(struct CollectionEngineSettings *ces) RET_NONE
void EDIT_ARMATURE_collection_settings_create(struct CollectionEngineSettings *ces) RET_NONE
/* python */
struct wmOperatorType *WM_operatortype_find(const char *idname, bool quiet) RET_NULL