Code Cleanup: style
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@@ -112,9 +112,10 @@ void RB_dworld_remove_body(rbDynamicsWorld *world, rbRigidBody *body);
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/* Collision detection */
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void RB_world_convex_sweep_test(rbDynamicsWorld *world, rbRigidBody *object,
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const float loc_start[3], const float loc_end[3],
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float v_location[3], float v_hitpoint[3], float v_normal[3], int *r_hit);
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void RB_world_convex_sweep_test(
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rbDynamicsWorld *world, rbRigidBody *object,
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const float loc_start[3], const float loc_end[3],
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float v_location[3], float v_hitpoint[3], float v_normal[3], int *r_hit);
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/* ............ */
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