Fix for bug #5758 and #17585: armatures with IK constraint did not

work in the game player, now the IK lib is linked into the player.

Makefiles/Scons/CMake buildsystems have been updated.

Fix materials nodes to work in the game player.
This commit is contained in:
Brecht Van Lommel
2008-09-14 03:51:51 +00:00
parent c4cde9a027
commit d111983064
7 changed files with 13 additions and 30 deletions

View File

@@ -191,7 +191,7 @@ ADD_DEPENDENCIES(blender makesdna)
FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS)
SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} src blender_python blender_render blender_radiosity blender_IK bf_elbeem)
SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} src blender_python blender_render blender_radiosity bf_elbeem)
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} extern_binreloc)
@@ -226,7 +226,7 @@ IF(UNIX)
bf_decimation
bf_elbeem
bf_yafray
blender_IK
bf_IK
bf_memutil
bf_guardedalloc
blender_CTR