move fonts/ and locale/ dirs into release/datafiles, since blender wasn't finding them in their current location and so to test international characters you had to 'make install'.
updated scons/cmake/translation-scripts.
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@@ -352,8 +352,8 @@ if(UNIX AND NOT APPLE)
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if(WITH_INTERNATIONAL)
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install(
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DIRECTORY
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${CMAKE_SOURCE_DIR}/release/bin/.blender/locale
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${CMAKE_SOURCE_DIR}/release/bin/.blender/fonts
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${CMAKE_SOURCE_DIR}/release/datafiles/locale
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${CMAKE_SOURCE_DIR}/release/datafiles/fonts
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DESTINATION ${TARGETDIR_VER}/datafiles
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PATTERN ".svn" EXCLUDE
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)
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@@ -424,8 +424,8 @@ elseif(WIN32)
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if(WITH_INTERNATIONAL) # same as linux!, deduplicate
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install(
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DIRECTORY
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${CMAKE_SOURCE_DIR}/release/bin/.blender/locale
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${CMAKE_SOURCE_DIR}/release/bin/.blender/fonts
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${CMAKE_SOURCE_DIR}/release/datafiles/locale
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${CMAKE_SOURCE_DIR}/release/datafiles/fonts
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DESTINATION ${TARGETDIR_VER}/datafiles
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PATTERN ".svn" EXCLUDE
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)
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@@ -648,8 +648,8 @@ elseif(APPLE)
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if(WITH_INTERNATIONAL)
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install(
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DIRECTORY
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${CMAKE_SOURCE_DIR}/release/bin/.blender/locale
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${CMAKE_SOURCE_DIR}/release/bin/.blender/fonts
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${CMAKE_SOURCE_DIR}/release/datafiles/locale
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${CMAKE_SOURCE_DIR}/release/datafiles/fonts
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DESTINATION ${TARGETDIR_VER}/datafiles
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PATTERN ".svn" EXCLUDE
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)
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