Shape Propagate to all back in vertex menu

This commit is contained in:
Campbell Barton
2009-10-27 15:40:56 +00:00
parent 4e7768066e
commit d160891c36
4 changed files with 38 additions and 6 deletions

View File

@@ -808,7 +808,7 @@ class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
layout.itemO("mesh.faces_shade_smooth")
layout.itemO("mesh.faces_shade_flat")
layout.itemO("mesh.blend_from_shape")
# layout.itemO("mesh.shape_propagate_to_all")
layout.itemO("mesh.shape_propagate_to_all")
layout.itemO("mesh.select_vertex_path")
class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
@@ -833,7 +833,7 @@ class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
layout.itemO("mesh.blend_from_shape")
layout.itemO("object.vertex_group_blend")
# uiItemO(layout, "Propagate to All Shapes", 0, "mesh.shape_propagate_to_all");
layout.itemO("mesh.shape_propagate_to_all")
class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
__label__ = "Edges"