Shape Propagate to all back in vertex menu
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@@ -808,7 +808,7 @@ class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
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layout.itemO("mesh.faces_shade_smooth")
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layout.itemO("mesh.faces_shade_flat")
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layout.itemO("mesh.blend_from_shape")
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# layout.itemO("mesh.shape_propagate_to_all")
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layout.itemO("mesh.shape_propagate_to_all")
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layout.itemO("mesh.select_vertex_path")
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class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
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@@ -833,7 +833,7 @@ class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
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layout.itemO("mesh.blend_from_shape")
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layout.itemO("object.vertex_group_blend")
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# uiItemO(layout, "Propagate to All Shapes", 0, "mesh.shape_propagate_to_all");
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layout.itemO("mesh.shape_propagate_to_all")
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class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
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__label__ = "Edges"
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