* Edited and consistent-ified the File->Import menu item labels and fileselect button labels, as discussed on the forums.

* Added items for importing DXF, VRML, etc. in the File->Import menu, that just call the normal Open function. Most people don't even know that you can open these formats through the normal Open fileselect, so this will make it more obvious.

* Removed the 'Export Selected' menu, and put poor old lonely STL in the Import and Export menus too. Most of the exporters export only the selected object anyway, so it's not really a necessary distinction to make.
This commit is contained in:
Matt Ebb
2004-06-11 02:12:37 +00:00
parent a23c6a71da
commit d34f89b755
26 changed files with 122 additions and 116 deletions

View File

@@ -1,10 +1,10 @@
#!BPY
"""
Name: 'Raw Triangle...'
Name: 'Raw Triangle (.raw)...'
Blender: 232
Group: 'Import'
Tooltip: 'Import Raw Triangle File Format (*.raw)'
Tooltip: 'Import Raw Triangle File Format (.raw)'
"""
# $Id$
@@ -66,4 +66,4 @@ def read(filename):
def fs_callback(filename):
read(filename)
Blender.Window.FileSelector(fs_callback, "Raw Import")
Blender.Window.FileSelector(fs_callback, "Import Raw")