use 'const float[3]' for derived mesh callback args.

This commit is contained in:
Campbell Barton
2012-04-09 07:06:06 +00:00
parent f5bb4635c6
commit d5953568c8
13 changed files with 74 additions and 57 deletions

View File

@@ -304,8 +304,8 @@ if(NOT WITH_GAMEENGINE AND WITH_PLAYER)
message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE")
endif()
if(NOT WITH_AUDASPACE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK))
message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK/WITH_CODEC_FFMPEG require WITH_AUDASPACE")
if(NOT WITH_AUDASPACE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK OR WITH_GAMEENGINE))
message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK/WITH_CODEC_FFMPEG/WITH_GAMEENGINE require WITH_AUDASPACE")
endif()
if(NOT WITH_SDL AND WITH_GHOST_SDL)