fix [#27683] Blender hangs when baking a particle system when a driver is present

This commit is contained in:
Campbell Barton
2011-07-09 17:41:39 +00:00
parent 2bb08ee48e
commit d5984b2d50
3 changed files with 7 additions and 5 deletions

View File

@@ -36,8 +36,6 @@
#include "BLI_path_util.h"
#endif
#define PYC_INTERPRETER_ACTIVE (((PyThreadState*)_Py_atomic_load_relaxed(&_PyThreadState_Current)) != NULL)
/* array utility function */
int PyC_AsArray(void *array, PyObject *value, const int length, const PyTypeObject *type, const short is_double, const char *error_prefix)
{

View File

@@ -50,4 +50,6 @@ void PyC_MainModule_Restore(PyObject *main_mod);
void PyC_SetHomePath(const char *py_path_bundle);
#define PYC_INTERPRETER_ACTIVE (((PyThreadState*)_Py_atomic_load_relaxed(&_PyThreadState_Current)) != NULL)
#endif // PY_CAPI_UTILS_H

View File

@@ -41,6 +41,8 @@
#include "bpy_driver.h"
#include "../generic/py_capi_utils.h"
/* for pydrivers (drivers using one-line Python expressions to express relationships between targets) */
PyObject *bpy_pydriver_Dict= NULL;
@@ -87,7 +89,7 @@ int bpy_pydriver_create_dict(void)
void BPY_driver_reset(void)
{
PyGILState_STATE gilstate;
int use_gil= 1; // (PyThreadState_Get()==NULL);
int use_gil= !PYC_INTERPRETER_ACTIVE;
if(use_gil)
gilstate= PyGILState_Ensure();
@@ -120,7 +122,7 @@ static void pydriver_error(ChannelDriver *driver)
*
* note: PyGILState_Ensure() isnt always called because python can call the
* bake operator which intern starts a thread which calls scene update which
* does a driver update. to avoid a deadlock check PyThreadState_Get() if PyGILState_Ensure() is needed.
* does a driver update. to avoid a deadlock check PYC_INTERPRETER_ACTIVE if PyGILState_Ensure() is needed.
*/
float BPY_driver_exec(ChannelDriver *driver)
{
@@ -147,7 +149,7 @@ float BPY_driver_exec(ChannelDriver *driver)
return 0.0f;
}
use_gil= 1; //(PyThreadState_Get()==NULL);
use_gil= !PYC_INTERPRETER_ACTIVE;
if(use_gil)
gilstate= PyGILState_Ensure();