* More small modifier tweaks.
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@@ -614,7 +614,7 @@ class DATA_PT_modifiers(DataButtonsPanel):
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if wide_ui:
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col = split.column()
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col.label()
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col.label()
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col.prop(md, "use_rim")
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col.prop(md, "use_even_offset")
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col.prop(md, "use_quality_normals")
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@@ -646,14 +646,15 @@ class DATA_PT_modifiers(DataButtonsPanel):
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def UV_PROJECT(self, layout, ob, md, wide_ui):
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if ob.type == 'MESH':
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split = layout.split()
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col = split.column()
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col.label(text="UV Layer:")
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col.prop_object(md, "uv_layer", ob.data, "uv_textures", text="")
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col.label(text="Image:")
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col.prop(md, "image", text="")
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if wide_ui:
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col = split.column()
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col.label(text="Image:")
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col.prop(md, "image", text="")
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col.label(text="UV Layer:")
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col.prop_object(md, "uv_layer", ob.data, "uv_textures", text="")
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split = layout.split()
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col = split.column()
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