* More small modifier tweaks.

This commit is contained in:
Thomas Dinges
2009-12-29 12:53:30 +00:00
parent 8292043aeb
commit d5cef9a30d

View File

@@ -614,7 +614,7 @@ class DATA_PT_modifiers(DataButtonsPanel):
if wide_ui:
col = split.column()
col.label()
col.label()
col.prop(md, "use_rim")
col.prop(md, "use_even_offset")
col.prop(md, "use_quality_normals")
@@ -646,14 +646,15 @@ class DATA_PT_modifiers(DataButtonsPanel):
def UV_PROJECT(self, layout, ob, md, wide_ui):
if ob.type == 'MESH':
split = layout.split()
col = split.column()
col.label(text="UV Layer:")
col.prop_object(md, "uv_layer", ob.data, "uv_textures", text="")
col.label(text="Image:")
col.prop(md, "image", text="")
if wide_ui:
col = split.column()
col.label(text="Image:")
col.prop(md, "image", text="")
col.label(text="UV Layer:")
col.prop_object(md, "uv_layer", ob.data, "uv_textures", text="")
split = layout.split()
col = split.column()