Cleanup: Avoid duplicative defines for CPU textures, use the ones from util_texture.h
Also includes some further byte -> byte4 renaming, missed that in last commit.
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@@ -27,6 +27,9 @@
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#include "device.h"
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#include "device_intern.h"
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/* Texture limits and slot info */
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#include "util_texture.h"
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#include "kernel.h"
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#include "kernel_compat_cpu.h"
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#include "kernel_types.h"
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