3D Audio GSoC:

Changed Readers to top-down architecture instead of bottom-up.
This commit is contained in:
Joerg Mueller
2011-06-14 12:13:19 +00:00
parent 8ff0c2e107
commit d8974a60f6
48 changed files with 190 additions and 368 deletions

View File

@@ -75,11 +75,10 @@ AUD_SRCResampleReader::~AUD_SRCResampleReader()
long AUD_SRCResampleReader::doCallback(float** data)
{
int length = m_buffer.getSize() / AUD_SAMPLE_SIZE(m_tspecs);
sample_t* buffer;
m_reader->read(length, buffer);
*data = m_buffer.getBuffer();
m_reader->read(length, *data);
*data = buffer;
return length;
}
@@ -105,15 +104,13 @@ AUD_Specs AUD_SRCResampleReader::getSpecs() const
return m_tspecs;
}
void AUD_SRCResampleReader::read(int & length, sample_t* & buffer)
void AUD_SRCResampleReader::read(int & length, sample_t* buffer)
{
int size = length * AUD_SAMPLE_SIZE(m_tspecs);
if(m_buffer.getSize() < size)
m_buffer.resize(size);
buffer = m_buffer.getBuffer();
length = src_callback_read(m_src, m_factor, length, buffer);
m_position += length;