add icons utility make target.
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@@ -184,6 +184,7 @@ help:
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@echo " * check_spelling_py - check for spelling errors (Python only)"
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@echo " * check_spelling_py - check for spelling errors (Python only)"
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@echo ""
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@echo ""
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@echo "Utilities (not associated with building blender)"
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@echo "Utilities (not associated with building blender)"
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@echo " * icons - updates PNG icons from SVG files."
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@echo " * tbz - create a compressed svn export 'blender_archive.tar.bz2'"
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@echo " * tbz - create a compressed svn export 'blender_archive.tar.bz2'"
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@echo ""
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@echo ""
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@echo "Documentation Targets (not associated with building blender)"
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@echo "Documentation Targets (not associated with building blender)"
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@@ -322,6 +323,10 @@ tbz:
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rm -rf blender_archive/
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rm -rf blender_archive/
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@echo "blender_archive.tar.bz2 written"
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@echo "blender_archive.tar.bz2 written"
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icons:
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$(BLENDER_DIR)/release/datafiles/blender_icons.sh
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$(BLENDER_DIR)/release/datafiles/prvicons.sh
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# -----------------------------------------------------------------------------
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# -----------------------------------------------------------------------------
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# Documentation
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# Documentation
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@@ -1,5 +1,8 @@
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#!/bin/sh
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#!/bin/sh
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# This script updates icons from the SVG file
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# This script updates icons from the SVG file
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inkscape blender_icons.svg --export-dpi=90 --without-gui --export-png=blender_icons16.png
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BASEDIR=$(dirname $0)
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inkscape blender_icons.svg --export-dpi=180 --without-gui --export-png=blender_icons32.png
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inkscape $BASEDIR/blender_icons.svg --export-dpi=90 --without-gui --export-png=$BASEDIR/blender_icons16.png
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inkscape $BASEDIR/blender_icons.svg --export-dpi=180 --without-gui --export-png=$BASEDIR/blender_icons32.png
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@@ -1,4 +1,7 @@
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#!/bin/sh
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#!/bin/sh
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# This script updates icons from the SVG file
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# This script updates icons from the SVG file
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inkscape prvicons.svg --without-gui --export-png=prvicons.png
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BASEDIR=$(dirname $0)
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inkscape $BASEDIR/prvicons.svg --without-gui --export-png=$BASEDIR/prvicons.png
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