Cleanup: pep8
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@@ -242,7 +242,7 @@ class TEXTURE_PT_preview(TextureButtonsPanel, Panel):
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else:
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layout.template_preview(tex, slot=slot)
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#Show Alpha Button for Brush Textures, see #29502
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# Show Alpha Button for Brush Textures, see #29502
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if context.space_data.texture_context == 'BRUSH':
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layout.prop(tex, "use_preview_alpha")
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@@ -498,7 +498,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, Panel):
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col = split.column()
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#Only for Material based textures, not for Lamp/World...
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# Only for Material based textures, not for Lamp/World...
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if slot and isinstance(idblock, Material):
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col.prop(tex, "use_normal_map")
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row = col.row()
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@@ -533,7 +533,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, Panel):
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col = split.column()
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#Only for Material based textures, not for Lamp/World...
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# Only for Material based textures, not for Lamp/World...
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if slot and isinstance(idblock, Material):
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col.prop(tex, "use_normal_map")
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row = col.row()
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@@ -590,7 +590,7 @@ class TEXTURE_PT_image_mapping(TextureTypePanel, Panel):
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split = layout.split()
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col = split.column(align=True)
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#col.prop(tex, "crop_rectangle")
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# col.prop(tex, "crop_rectangle")
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col.label(text="Crop Minimum:")
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col.prop(tex, "crop_min_x", text="X")
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col.prop(tex, "crop_min_y", text="Y")
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@@ -777,7 +777,7 @@ class TEXTURE_PT_voxeldata(TextureButtonsPanel, Panel):
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elif vd.file_format == 'IMAGE_SEQUENCE':
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layout.template_ID(tex, "image", open="image.open")
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layout.template_image(tex, "image", tex.image_user, compact=True)
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#layout.prop(vd, "frame_duration")
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# layout.prop(vd, "frame_duration")
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if vd.file_format in {'BLENDER_VOXEL', 'RAW_8BIT'}:
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layout.prop(vd, "use_still_frame")
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