Code cleanup: move half float functions to separate header file.
This commit is contained in:
@@ -23,6 +23,7 @@
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#include "util_cuda.h"
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#include "util_debug.h"
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#include "util_foreach.h"
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#include "util_half.h"
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#include "util_math.h"
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#include "util_opencl.h"
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#include "util_opengl.h"
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@@ -29,6 +29,7 @@
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* to and from. */
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#include "util_debug.h"
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#include "util_half.h"
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#include "util_types.h"
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#include "util_vector.h"
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@@ -119,6 +119,7 @@ set(SRC_SVM_HEADERS
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set(SRC_UTIL_HEADERS
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../util/util_color.h
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../util/util_half.h
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../util/util_math.h
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../util/util_transform.h
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../util/util_types.h
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@@ -20,6 +20,7 @@
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#define __KERNEL_CPU__
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#include "util_debug.h"
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#include "util_half.h"
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#include "util_math.h"
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#include "util_simd.h"
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#include "util_types.h"
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@@ -40,6 +40,7 @@
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/* Types */
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#include "util_half.h"
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#include "util_types.h"
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/* Textures */
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@@ -113,6 +113,7 @@
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/* define NULL */
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#define NULL 0
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#include "util_half.h"
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#include "util_types.h"
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#endif /* __KERNEL_COMPAT_OPENCL_H__ */
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@@ -23,6 +23,7 @@
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#include "kernel_types.h"
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#include "util_half.h"
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#include "util_string.h"
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#include "util_thread.h"
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#include "util_types.h"
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@@ -38,6 +38,7 @@ set(SRC_HEADERS
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util_dynlib.h
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util_foreach.h
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util_function.h
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util_half.h
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util_hash.h
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util_image.h
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util_list.h
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91
intern/cycles/util/util_half.h
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91
intern/cycles/util/util_half.h
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@@ -0,0 +1,91 @@
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/*
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* Copyright 2011-2013 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License
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*/
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#ifndef __UTIL_HALF_H__
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#define __UTIL_HALF_H__
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#include "util_types.h"
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CCL_NAMESPACE_BEGIN
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/* Half Floats */
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#ifdef __KERNEL_OPENCL__
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#define float4_store_half(h, f, scale) vstore_half4(*(f) * (scale), 0, h);
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#else
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typedef unsigned short half;
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struct half4 { half x, y, z, w; };
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#ifdef __KERNEL_CUDA__
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ccl_device_inline void float4_store_half(half *h, const float4 *f, float scale)
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{
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h[0] = __float2half_rn(f->x * scale);
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h[1] = __float2half_rn(f->y * scale);
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h[2] = __float2half_rn(f->z * scale);
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h[3] = __float2half_rn(f->w * scale);
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}
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#else
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ccl_device_inline void float4_store_half(half *h, const float4 *f, float scale)
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{
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#ifndef __KERNEL_SSE2__
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for(int i = 0; i < 4; i++) {
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/* optimized float to half for pixels:
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* assumes no negative, no nan, no inf, and sets denormal to 0 */
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union { uint i; float f; } in;
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float fscale = (*f)[i] * scale;
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in.f = (fscale > 0.0f)? ((fscale < 65500.0f)? fscale: 65500.0f): 0.0f;
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int x = in.i;
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int absolute = x & 0x7FFFFFFF;
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int Z = absolute + 0xC8000000;
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int result = (absolute < 0x38800000)? 0: Z;
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int rshift = (result >> 13);
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h[i] = (rshift & 0x7FFF);
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}
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#else
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/* same as above with SSE */
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const __m128 mm_scale = _mm_set_ps1(scale);
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const __m128i mm_38800000 = _mm_set1_epi32(0x38800000);
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const __m128i mm_7FFF = _mm_set1_epi32(0x7FFF);
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const __m128i mm_7FFFFFFF = _mm_set1_epi32(0x7FFFFFFF);
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const __m128i mm_C8000000 = _mm_set1_epi32(0xC8000000);
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__m128 mm_fscale = _mm_mul_ps(*(__m128*)f, mm_scale);
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__m128i x = _mm_castps_si128(_mm_min_ps(_mm_max_ps(mm_fscale, _mm_set_ps1(0.0f)), _mm_set_ps1(65500.0f)));
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__m128i absolute = _mm_and_si128(x, mm_7FFFFFFF);
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__m128i Z = _mm_add_epi32(absolute, mm_C8000000);
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__m128i result = _mm_andnot_si128(_mm_cmplt_epi32(absolute, mm_38800000), Z);
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__m128i rh = _mm_and_si128(_mm_srai_epi32(result, 13), mm_7FFF);
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_mm_storel_pi((__m64*)h, _mm_castsi128_ps(_mm_packs_epi32(rh, rh)));
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#endif
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}
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#endif
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#endif
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CCL_NAMESPACE_END
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#endif /* __UTIL_HALF_H__ */
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@@ -440,70 +440,6 @@ ccl_device_inline int4 make_int4(const float3& f)
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#endif
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/* Half Floats */
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#ifdef __KERNEL_OPENCL__
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#define float4_store_half(h, f, scale) vstore_half4(*(f) * (scale), 0, h);
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#else
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typedef unsigned short half;
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struct half4 { half x, y, z, w; };
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#ifdef __KERNEL_CUDA__
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ccl_device_inline void float4_store_half(half *h, const float4 *f, float scale)
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{
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h[0] = __float2half_rn(f->x * scale);
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h[1] = __float2half_rn(f->y * scale);
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h[2] = __float2half_rn(f->z * scale);
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h[3] = __float2half_rn(f->w * scale);
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}
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#else
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ccl_device_inline void float4_store_half(half *h, const float4 *f, float scale)
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{
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#ifndef __KERNEL_SSE2__
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for(int i = 0; i < 4; i++) {
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/* optimized float to half for pixels:
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* assumes no negative, no nan, no inf, and sets denormal to 0 */
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union { uint i; float f; } in;
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float fscale = (*f)[i] * scale;
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in.f = (fscale > 0.0f)? ((fscale < 65500.0f)? fscale: 65500.0f): 0.0f;
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int x = in.i;
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int absolute = x & 0x7FFFFFFF;
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int Z = absolute + 0xC8000000;
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int result = (absolute < 0x38800000)? 0: Z;
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int rshift = (result >> 13);
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h[i] = (rshift & 0x7FFF);
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}
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#else
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/* same as above with SSE */
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const __m128 mm_scale = _mm_set_ps1(scale);
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const __m128i mm_38800000 = _mm_set1_epi32(0x38800000);
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const __m128i mm_7FFF = _mm_set1_epi32(0x7FFF);
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const __m128i mm_7FFFFFFF = _mm_set1_epi32(0x7FFFFFFF);
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const __m128i mm_C8000000 = _mm_set1_epi32(0xC8000000);
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__m128 mm_fscale = _mm_mul_ps(*(__m128*)f, mm_scale);
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__m128i x = _mm_castps_si128(_mm_min_ps(_mm_max_ps(mm_fscale, _mm_set_ps1(0.0f)), _mm_set_ps1(65500.0f)));
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__m128i absolute = _mm_and_si128(x, mm_7FFFFFFF);
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__m128i Z = _mm_add_epi32(absolute, mm_C8000000);
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__m128i result = _mm_andnot_si128(_mm_cmplt_epi32(absolute, mm_38800000), Z);
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__m128i rh = _mm_and_si128(_mm_srai_epi32(result, 13), mm_7FFF);
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_mm_storel_pi((__m64*)h, _mm_castsi128_ps(_mm_packs_epi32(rh, rh)));
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#endif
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}
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#endif
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#endif
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CCL_NAMESPACE_END
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#endif /* __UTIL_TYPES_H__ */
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