Merging trunk up to r39145.

This commit is contained in:
Joerg Mueller
2011-08-07 15:25:06 +00:00
67 changed files with 1988 additions and 1258 deletions

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@@ -2,6 +2,10 @@
Physics Constraints (bge.constraints)
=====================================
.. module:: bge.constraints
.. literalinclude:: ../examples/bge.constraints.py
.. function:: createConstraint(physicsid, physicsid2, constrainttype, [pivotX, pivotY, pivotZ, [axisX, axisY, axisZ, [flag]]]])
Creates a constraint.

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@@ -36,6 +36,10 @@ When the texture object is deleted, the new texture is deleted and the old textu
.. module:: bge.texture
.. literalinclude:: ../examples/bge.texture.py
.. literalinclude:: ../examples/bge.texture.1.py
.. class:: VideoFFmpeg(file [, capture=-1, rate=25.0, width=0, height=0])
FFmpeg video source

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@@ -15,7 +15,7 @@ collections of tutorials.
The "red book": "I{OpenGL Programming Guide: The Official Guide to Learning
OpenGL}" and the online NeHe tutorials are two of the best resources.
..note::
.. note::
You can use the :class:`Image` type to load and set textures.
See :class:`Image.gl_load` and :class:`Image.gl_load`,
for example.
@@ -1386,7 +1386,7 @@ OpenGL}" and the online NeHe tutorials are two of the best resources.
bgl.glGetFloatv(bgl.GL_MODELVIEW_MATRIX, view_matrix)
f = 1.0 / view_matrix[0]
# Instead of the usual glRasterPos2i(xval, yval)
# Instead of the usual glRasterPos2i(xval, yval)
bgl.glRasterPos2f(xval * f, yval * f)
@@ -1848,10 +1848,13 @@ class Buffer:
.. code-block:: python
import bgl
myByteBuffer = bgl.Buffer(bgl.GL_BYTE, [32, 32])
bgl.glGetPolygonStipple(myByteBuffer)
print(myByteBuffer.dimensions)
print(myByteBuffer.to_list())
sliceBuffer = myByteBuffer[0:16]
print(sliceBuffer)