BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python.
This commit is contained in:
@@ -86,6 +86,17 @@ Functions
|
||||
:type width: integer
|
||||
:type height: integer
|
||||
|
||||
.. function:: setFullScreen(enable)
|
||||
|
||||
Set whether or not the window should be fullscreen.
|
||||
|
||||
:type enable: bool
|
||||
|
||||
.. function:: getFullScreen()
|
||||
|
||||
Returns whether or not the window is fullscreen.
|
||||
|
||||
:rtype: bool
|
||||
|
||||
.. function:: makeScreenshot(filename)
|
||||
|
||||
|
Reference in New Issue
Block a user