Style cleanup: indentation, braces

This commit is contained in:
Campbell Barton
2014-05-05 02:19:08 +10:00
parent e86dbf6877
commit dc13969e48
45 changed files with 130 additions and 122 deletions

View File

@@ -190,7 +190,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *
ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *ray, float3 *shadow)
{
*shadow = make_float3(1.0f, 1.0f, 1.0f);
*shadow = make_float3(1.0f, 1.0f, 1.0f);
if(ray->t == 0.0f)
return false;
@@ -217,10 +217,11 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *
return true;
#ifdef __HAIR__
if(!scene_intersect(kg, ray, PATH_RAY_SHADOW_TRANSPARENT, &isect, NULL, 0.0f, 0.0f)) {
if(!scene_intersect(kg, ray, PATH_RAY_SHADOW_TRANSPARENT, &isect, NULL, 0.0f, 0.0f))
#else
if(!scene_intersect(kg, ray, PATH_RAY_SHADOW_TRANSPARENT, &isect)) {
if(!scene_intersect(kg, ray, PATH_RAY_SHADOW_TRANSPARENT, &isect))
#endif
{
#ifdef __VOLUME__
/* attenuation for last line segment towards light */