Fix T44553.

Front face option did not get the correct normals to function - area
normal would always point to the direction of the stroke
This commit is contained in:
Antony Riakiotakis
2015-05-19 11:48:05 +02:00
parent e8561e966d
commit dc3533030a

View File

@@ -2747,7 +2747,7 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
/* note, the normal from the vertices is ignored, /* note, the normal from the vertices is ignored,
* causes glitch with planes, see: T44390 */ * causes glitch with planes, see: T44390 */
const float fade = bstrength * tex_strength(ss, brush, vd.co, sqrtf(test.dist), const float fade = bstrength * tex_strength(ss, brush, vd.co, sqrtf(test.dist),
NULL, area_no, vd.mask ? *vd.mask : 0.0f); vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f);
mul_v3_v3fl(proxy[vd.i], val, fade); mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -2851,7 +2851,7 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
* causes glitch with planes, see: T44390 */ * causes glitch with planes, see: T44390 */
const float fade = bstrength * tex_strength(ss, brush, vd.co, const float fade = bstrength * tex_strength(ss, brush, vd.co,
ss->cache->radius * test.dist, ss->cache->radius * test.dist,
NULL, area_no, vd.mask ? *vd.mask : 0.0f); vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f);
mul_v3_v3fl(proxy[vd.i], val, fade); mul_v3_v3fl(proxy[vd.i], val, fade);