Fix T44553.
Front face option did not get the correct normals to function - area normal would always point to the direction of the stroke
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@@ -2747,7 +2747,7 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
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/* note, the normal from the vertices is ignored,
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/* note, the normal from the vertices is ignored,
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* causes glitch with planes, see: T44390 */
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* causes glitch with planes, see: T44390 */
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const float fade = bstrength * tex_strength(ss, brush, vd.co, sqrtf(test.dist),
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const float fade = bstrength * tex_strength(ss, brush, vd.co, sqrtf(test.dist),
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NULL, area_no, vd.mask ? *vd.mask : 0.0f);
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vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f);
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mul_v3_v3fl(proxy[vd.i], val, fade);
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mul_v3_v3fl(proxy[vd.i], val, fade);
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@@ -2851,7 +2851,7 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
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* causes glitch with planes, see: T44390 */
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* causes glitch with planes, see: T44390 */
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const float fade = bstrength * tex_strength(ss, brush, vd.co,
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const float fade = bstrength * tex_strength(ss, brush, vd.co,
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ss->cache->radius * test.dist,
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ss->cache->radius * test.dist,
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NULL, area_no, vd.mask ? *vd.mask : 0.0f);
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vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f);
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mul_v3_v3fl(proxy[vd.i], val, fade);
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mul_v3_v3fl(proxy[vd.i], val, fade);
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