Fix [#21689] for coordinate issue (y flipped) when setting mouse cursor position
Mem leak when using BGE fixed too.
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@@ -813,6 +813,7 @@ GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32
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GHOST_WindowCocoa* window = (GHOST_WindowCocoa*)m_windowManager->getActiveWindow();
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if (!window) return GHOST_kFailure;
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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NSScreen *windowScreen = window->getScreen();
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NSRect screenRect = [windowScreen frame];
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@@ -825,6 +826,7 @@ GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32
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CGDisplayMoveCursorToPoint((CGDirectDisplayID)[[[windowScreen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue], CGPointMake(xf, yf));
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[pool drain];
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return GHOST_kSuccess;
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}
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