This commit is contained in:
Daniel Genrich
2008-09-04 23:33:19 +00:00
267 changed files with 13854 additions and 5293 deletions

View File

@@ -816,9 +816,7 @@ bool CcdShapeConstructionInfo::SetMesh(RAS_MeshObject* meshobj, bool polytope)
{
for (int i=0;i<poly->VertexCount();i++)
{
const float* vtx = meshobj->GetVertex(poly->GetVertexIndexBase().m_vtxarray,
poly->GetVertexIndexBase().m_indexarray[i],
poly->GetMaterial()->GetPolyMaterial())->getLocalXYZ();
const float* vtx = poly->GetVertex(i)->getXYZ();
btPoint3 point(vtx[0],vtx[1],vtx[2]);
m_vertexArray.push_back(point);
numvalidpolys++;
@@ -826,18 +824,15 @@ bool CcdShapeConstructionInfo::SetMesh(RAS_MeshObject* meshobj, bool polytope)
} else
{
{
const float* vtx = meshobj->GetVertex(poly->GetVertexIndexBase().m_vtxarray,
poly->GetVertexIndexBase().m_indexarray[2],
poly->GetMaterial()->GetPolyMaterial())->getLocalXYZ();
const float* vtx = poly->GetVertex(2)->getXYZ();
btPoint3 vertex0(vtx[0],vtx[1],vtx[2]);
vtx = meshobj->GetVertex(poly->GetVertexIndexBase().m_vtxarray,
poly->GetVertexIndexBase().m_indexarray[1],
poly->GetMaterial()->GetPolyMaterial())->getLocalXYZ();
vtx = poly->GetVertex(1)->getXYZ();
btPoint3 vertex1(vtx[0],vtx[1],vtx[2]);
vtx = meshobj->GetVertex(poly->GetVertexIndexBase().m_vtxarray,
poly->GetVertexIndexBase().m_indexarray[0],
poly->GetMaterial()->GetPolyMaterial())->getLocalXYZ();
vtx = poly->GetVertex(0)->getXYZ();
btPoint3 vertex2(vtx[0],vtx[1],vtx[2]);
m_vertexArray.push_back(vertex0);
m_vertexArray.push_back(vertex1);
m_vertexArray.push_back(vertex2);
@@ -846,18 +841,15 @@ bool CcdShapeConstructionInfo::SetMesh(RAS_MeshObject* meshobj, bool polytope)
}
if (poly->VertexCount() == 4)
{
const float* vtx = meshobj->GetVertex(poly->GetVertexIndexBase().m_vtxarray,
poly->GetVertexIndexBase().m_indexarray[3],
poly->GetMaterial()->GetPolyMaterial())->getLocalXYZ();
const float* vtx = poly->GetVertex(3)->getXYZ();
btPoint3 vertex0(vtx[0],vtx[1],vtx[2]);
vtx = meshobj->GetVertex(poly->GetVertexIndexBase().m_vtxarray,
poly->GetVertexIndexBase().m_indexarray[2],
poly->GetMaterial()->GetPolyMaterial())->getLocalXYZ();
vtx = poly->GetVertex(2)->getXYZ();
btPoint3 vertex1(vtx[0],vtx[1],vtx[2]);
vtx = meshobj->GetVertex(poly->GetVertexIndexBase().m_vtxarray,
poly->GetVertexIndexBase().m_indexarray[0],
poly->GetMaterial()->GetPolyMaterial())->getLocalXYZ();
vtx = poly->GetVertex(0)->getXYZ();
btPoint3 vertex2(vtx[0],vtx[1],vtx[2]);
m_vertexArray.push_back(vertex0);
m_vertexArray.push_back(vertex1);
m_vertexArray.push_back(vertex2);