Merged changes in the trunk up to revision 51853.
Conflicts resolved: source/blender/blenloader/intern/readfile.c source/blender/bmesh/operators/bmo_utils.c This commit also includes a fix of a bug identified during the merge and committed in revision 51853. Thanks Thomas (dingto) for the timely fix!
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@@ -738,14 +738,6 @@ elseif(APPLE)
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endif()
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#OSL shader_headers needed
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if(WITH_CYCLES_OSL)
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install(
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FILES ${LIBDIR}/osl/shaders/oslutil.h ${LIBDIR}/osl/shaders/stdosl.h
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DESTINATION ${TARGETDIR}/blender.app/Contents/shaders/
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)
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endif()
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# install blenderplayer bundle - copy of blender.app above. re-using macros et al
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# note we are using OSX Bundle as base and copying Blender dummy bundle on top of it
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if(WITH_GAMEENGINE AND WITH_PLAYER)
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