- New Blender.Draw method by Campbell Barton (Cam / ideasman):
PupStrInput, a wrapper for the Blender String popup (thanks!) - Fixed bug #1374 reported by Gabriel Beloin (gabio, thanks too): http://projects.blender.org/tracker/?func=detail&atid=125&aid=1374&group_id=9 There was a minor mistake in the import menu: vrml called dxf and vice-versa and shortcuts were wrong (removed them). - Doc updates, minor updates elsewhere.
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@@ -15,7 +15,7 @@ Tip: 'Export to AC3D (.ac) format.'
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# --------------------------------------------------------------------------
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# AC3DExport version 2.34
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# Program versions: Blender 2.34 and AC3Db files (means version 0xb)
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# new: minor tweaks, exporter didn't change
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# new: minor cosmetic tweaks, exporter itself didn't change
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# --------------------------------------------------------------------------
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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@@ -398,10 +398,12 @@ def b_event(evt):
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Draw.Redraw(1)
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elif evt == 10:
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ARG = 'all'
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Blender.Window.FileSelector(fs_callback, "AC3D Export")
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fname = Blender.sys.makename(ext=".ac")
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Blender.Window.FileSelector(fs_callback, "Export AC3D", fname)
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elif evt == 11:
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ARG = 'sel'
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Blender.Window.FileSelector(fs_callback, "AC3D Export")
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fname = Blender.sys.makename(ext=".ac")
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Blender.Window.FileSelector(fs_callback, "Export AC3D", fname)
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elif evt == 20:
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HELPME = 1 - HELPME
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Draw.Redraw(1)
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