GPencil: Join Tint and Vertex Color modifier

Both are doing almost the same and can be merged. This reduce complexity for user and less code to maintain.

Reviewed By: mendio, pepeland, fclem

Differential Revision: https://developer.blender.org/D7134
This commit is contained in:
Antonio Vazquez
2020-03-13 10:28:30 +01:00
committed by Antonio Vazquez
parent df032580c1
commit de9c7bae7b
12 changed files with 321 additions and 621 deletions

View File

@@ -1891,16 +1891,34 @@ class DATA_PT_gpencil_modifiers(ModifierButtonsPanel, Panel):
self.gpencil_masking(layout, ob, md, True, True)
def GP_TINT(self, layout, ob, md):
split = layout.split()
layout.row().prop(md, "tint_type", expand=True)
col = split.column()
col.prop(md, "color")
col.prop(md, "factor")
if md.tint_type == 'UNIFORM':
col = layout.column()
col.prop(md, "color")
row = layout.row()
row.prop(md, "modify_color")
col.separator()
col.prop(md, "factor")
self.gpencil_masking(layout, ob, md, False, True)
if md.tint_type == 'GRADIENT':
col = layout.column()
col.label(text="Colors:")
col.template_color_ramp(md, "colors")
col.separator()
col.label(text="Object:")
col.prop(md, "object", text="")
col.separator()
row = col.row(align=True)
row.prop(md, "radius")
row.prop(md, "factor")
col.separator()
col.prop(md, "vertex_mode")
self.gpencil_masking(layout, ob, md, True, True)
def GP_TIME(self, layout, ob, md):
gpd = ob.data
@@ -2165,25 +2183,6 @@ class DATA_PT_gpencil_modifiers(ModifierButtonsPanel, Panel):
self.gpencil_masking(layout, ob, md, False)
def GP_VERTEXCOLOR(self, layout, ob, md):
col = layout.column()
col.label(text="Object:")
col.prop(md, "object", text="")
col.separator()
row = col.row(align=True)
row.prop(md, "radius")
row.prop(md, "factor", text="Strength", slider=True)
col.separator()
col.label(text="Colors:")
col.template_color_ramp(md, "colors")
col.separator()
col.prop(md, "vertex_mode")
self.gpencil_masking(layout, ob, md, True, True)
classes = (
DATA_PT_modifiers,