Cleanup: Fix build warnings from OSL shader compilation
There were to copies of stdosl.h one from stock OSL and one in the cycles tree augmented with cycles specific closures. moved the cycles ones to stdcycles.h and copied the stock stdosl.h and accompanying headers from the OSL shader folder. for further details see D6812. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6812
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@@ -14,7 +14,7 @@
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* limitations under the License.
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*/
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#include "stdosl.h"
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#include "stdcycles.h"
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shader node_convert_from_point(point value_point = point(0.0, 0.0, 0.0),
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output string value_string = "",
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